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2012-03-10(svn r24022) -Add: CARGO_LIST control code for stringsrubidium
2012-02-15(svn r23952) -Feature: [NewGRF] Customisable tunnel portals for rail types ↵michi_cc
(sprites by Snail).
2012-02-11(svn r23931) -Change: Scale infrastructure cost of rail tracks by the total ↵michi_cc
number of all tracks and not independently for each rail type.
2012-02-04(svn r23895) -Revert (r23888): Broken and not even needed anymore in the ↵michi_cc
container format 2 implementation that was committed.
2012-02-04(svn r23888) -Change: Move the min/max zoom settings to the "misc" section ↵michi_cc
so they are valid before sprites are loaded.
2012-01-28(svn r23862) -Fix (r23860): Fix sweets capacity.frosch
2012-01-28(svn r23860) -Feature: [NewGRF] Add cargo property 1D to set the capacity ↵frosch
multipliers when refitting vehicles, which do not use callback 15.
2012-01-16(svn r23816) -Fix (r23635, r23805): make SCC_ENCODED the first entry in the ↵yexo
StringControlCode enum since it's value is not allowed to change
2012-01-15(svn r23805) -Add: {STRING6} and {STRING7}.frosch
2012-01-07(svn r23769) -Codechange: make the lag/join start timeouts configurable as wellrubidium
2012-01-06(svn r23764) -Fix [FS#4955]: make default timeouts for certain states lower ↵rubidium
and configurable
2012-01-05(svn r23758) -Feature: [NewGRF] Alternate rail type label list.michi_cc
2012-01-01(svn r23706) -Codechange: prevent 'unknown command' doxygen errorssmatz
2011-12-19(svn r23635) -Add: introduce GSText, to allow translating GameScript text, ↵truebrain
even over network
2011-12-17(svn r23582) -Fix [FS#4870]: add missing characters for certain languages ↵rubidium
and the large font -Codechange: don't remove large font glyphs because they are broken in the original font, just fix them up in openttd.grf using action A -Change: make extra characters more consistent with the original font All by PaulC.
2011-12-17(svn r23576) -Codechange: split the base of strgen with the strgen code that ↵rubidium
creates the actual .lng files
2011-12-17(svn r23568) -Codechange: only allocate the buffer for writing when it is ↵rubidium
really needed
2011-12-15(svn r23527) -Codechange: unify colo(u)r as far as it goesrubidium
2011-12-15(svn r23526) -Codechange: unify cargos vs cargoesrubidium
2011-12-13(svn r23504) -Feature: Aircraft range.michi_cc
2011-12-11(svn r23497) -Add: Advanced display setting to control the linewidth in ↵frosch
graphs. (ChillCore)
2011-12-08(svn r23446) -Codechange: move _cur_palette and it's related first/count ↵rubidium
dirty variables into a single structure
2011-12-04(svn r23433) -Fix [FS#4868]: recolouring of some animated colours from the ↵rubidium
windows palette went wrong
2011-12-04(svn r23422) -Fix [FS#4863] (r22797): the default palette setting wasn't ↵rubidium
applied correctly anymore as the configuration file is loaded after the first NewGRF scan
2011-12-03(svn r23415) -Feature: Infrastructure maintenance costs.michi_cc
2011-12-01(svn r23387) -Fix: move ai.script_max_opcode_till_suspend to ↵truebrain
script.script_max_opcode_till_suspend
2011-11-25(svn r23326) -Fix [FS#4852] (r23239): snow line for very old savegames ↵rubidium
wasn't retrieved from the savegame anymore
2011-11-24(svn r23317) -Change: Rename sprite_cache_size setting so that the new ↵peter1138
default is used.
2011-11-24(svn r23316) -Feature: Add ability to zoom in to 2x and 4x level.peter1138
2011-11-24(svn r23314) -Add: Add settings to restrict viewport zoom levels.peter1138
2011-11-23(svn r23303) -Add: economy.fund_buildings, to disallow funding buildingstruebrain
2011-11-23(svn r23297) -Add: {CARGO_TINY} (Rubidium)truebrain
2011-11-20(svn r23287) -Fix (r23274): mono_size is a better name than large_mono for ↵rubidium
the size variable in the configuration file
2011-11-20(svn r23274) -Add: internal support for a monospaced sprite fontrubidium
2011-11-19(svn r23269) -Codechange: rename some control/string codes/IDs to be more ↵rubidium
consistent
2011-11-17(svn r23239) -Fix: saving/loading the snow line height twice, especially ↵rubidium
when the values are not the same causes some nasty problems... like desyncs
2011-11-14(svn r23223) -Codechange: store the last newgrf count in the misc sectionrubidium
2011-11-12(svn r23193) -Codechange: don't cast away const unneededlyrubidium
2011-11-11(svn r23191) -Fix: GCC 4.7 compilation warnings related to narrowing in palettesrubidium
2011-11-11(svn r23188) -Fix (r23168): fences on steep slopes were brokenyexo
2011-11-08(svn r23169) -Feature: [NoAI] AICONFIG_AI_DEVELOPER flags to hide AI ↵yexo
settings unless gui.ai_developer_tools is enabled (Zuu)
2011-11-08(svn r23168) -Feature [FS#1824]: always draw fences around field tilesyexo
2011-11-08(svn r23149) -Add: [NewGRF] Road vehicle property 23 to shorten vehicles ↵frosch
without callback usage.
2011-11-08(svn r23146) -Change: [NewGRF v8] Make callback 22 return a probability to ↵frosch
use instead of property 18.
2011-11-07(svn r23129) -Add: [NewGRF] Property for the rail type name.michi_cc
2011-11-03(svn r23085) -Fix (r23084): SLE_UINT8 might have been the old type, it's not ↵rubidium
the same as the length of the variable
2011-11-03(svn r23084) -Codechange: get rid of a redundant variablerubidium
2011-11-01(svn r23075) -Codechange: Add GetGRF() and GetGRFID() methods to Engine and ↵frosch
Vehicle to simplify code.
2011-11-01(svn r23074) -Codechange: Add Vehicle::GetEngine() to simplify code.frosch
2011-10-31(svn r23072) -Feature: [NewGRF] House callback 0x148.michi_cc