Age | Commit message (Collapse) | Author |
|
for NewGRFs without action 14 palette information; this makes the default choice independent from the used base graphics and '-i' option.
|
|
as it does not belong to the other PALETTE_TO_STRUCT_xxx recolourings.
|
|
|
|
recoloured too much
|
|
discourage players from using it
|
|
|
|
for the firs(t) fish&chips foundry)
|
|
shown correctly
|
|
|
|
|
|
|
|
|
|
|
|
|
|
settings.h.preamble to the ini file that uses it.
|
|
|
|
NewObjects also local to the individual NewGRFs
|
|
client settings
|
|
their more clearly named (longer) constant names
|
|
|
|
non-conditional settings; with default from and to savegame versions all can be conditional. They previously were as well; the non-conditional ones were macros of the conditionals with to/from saveload versions hardcoded
|
|
versions as well
|
|
the need to state the "default" value for all items
|
|
and enable it in Makefile too
|
|
twice for the same station id
|
|
generated settings data.
|
|
|
|
were swapped, causing the wheeltower to not work properly, and the bottom corner to show the wrong sprite.
|
|
DrawTileSprites/DrawTileSeqStruct instead.
|
|
|
|
less easy to break.
|
|
did what is needed
|
|
multiplier for train cargo weight
|
|
NewGRFs, and allow the maximum train length to be modified in multiplayer as well
|
|
difficulty.industry_density.
|
|
|
|
reconstruction.
|
|
authority settings.
|
|
more descriptive label.
|
|
replacment for the old 'none' setting in the newgame window.
|
|
engines/wagons in the depot by default for NewGRFs
|
|
|
|
tiles in the depot
-Fix [FS#4461]: don't count the number of vehicles but the length of vehicles to (configurably) limit train length
|
|
tunnel length setting
|
|
could be subverted by distant join
|
|
useless; just don't use depot orders or timetabling if you don't want to use it
|
|
|
|
|
|
vehicle view
|
|
for uniform stations has been broken for over a year
|