Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-01-12 | (svn r11822) -Codechange: Replaced fixed size custom name array. Names are ↵ | peter1138 | |
now attached to their object directly and there is no limit to the amount of names. -Fix: NewGRF engines could not be renamed. | |||
2008-01-09 | (svn r11800) -Codechange: move some functions to a more logical location + ↵ | rubidium | |
some type safety. | |||
2008-01-09 | (svn r11791) -Cleanup: move railtype data into table/, like other data files. | peter1138 | |
2008-01-09 | (svn r11789) -Codechange: coding style for global variable names | peter1138 | |
2008-01-09 | (svn r11787) -Codechange: more header rewrites. This time related to viewport.h. | rubidium | |
2008-01-04 | (svn r11758) -Fix(ette): Populate 'void' cargo slots (unused slots in ↵ | peter1138 | |
temperate and arctic) with default data as per pre-newcargo support. These slots are still disabled by default, but some NewGRFs (erroneously?) expect the default data. | |||
2008-01-03 | (svn r11748) -Codechange: Remove magic numbers introduced on r11746 and r11727 | belugas | |
-Codechange: A few bad coding style inadvertendly applied too | |||
2007-12-31 | (svn r11726) -Feature[newGRF]: Extend the Action 5, feature 0D usage. Patch ↵ | belugas | |
by BigBB | |||
2007-12-29 | (svn r11720) -Codechange: [NewGRF] Add support for bit 30 of station tile ↵ | peter1138 | |
layouts; forcing a sprite to always be opaque. | |||
2007-12-29 | (svn r11719) -Codechange: split sound.h in a header with types and one with ↵ | rubidium | |
functions. | |||
2007-12-23 | (svn r11689) -Fix: compilation error and most of warnings for gcc 4.3 | smatz | |
2007-12-23 | (svn r11684) -Codechange: split gfx.h in a type and functional header. | rubidium | |
2007-12-02 | (svn r11550) -Fix (r11547): Updated the data files regarding to r11549 | skidd13 | |
2007-12-01 | (svn r11547) -Add: signal selection GUI for the ones that really like to use ↵ | rubidium | |
that over CTRL. Patch by BigBB. | |||
2007-11-28 | (svn r11536) -Codechange: Align some elements of the _tree_layout_sprite ↵ | belugas | |
table a little better looking for the eye | |||
2007-11-27 | (svn r11534) -Feature(newgrf): Implement property 23h for Industries. | belugas | |
This will add a cost to the removal of an industry using the cheat magic bulldozer. Note that the removal of regular or newgrf industries without specified removal cost will have no cost applied to. This is a difference from original spec, where a default base cost is added. | |||
2007-11-18 | (svn r11457) -Fix: (r11455) Reenable the accidentaly removed one way roads ↵ | skidd13 | |
option -Change: Enable one way roads like the remove via a toolbar icon | |||
2007-11-17 | (svn r11449) -Fix [FS#1160]: trams could deadlock themselves. As of now ↵ | rubidium | |
trams will turn as roadvehicles do when the player cannot build a tram track piece on the next tile without destroying anything. It will not turn when the player can build the before mentioned track piece on the 'next' tile. | |||
2007-11-17 | (svn r11447) -Fix(r11433): Wrong offset to the helipad made it look like the ↵ | belugas | |
autoroad button | |||
2007-11-17 | (svn r11446) -Codechange: change the naming of road related code parts to ↵ | skidd13 | |
something more descriptive -Change: invert the two single roads gui buttons, making it consistent with rails toolbar Based on a patch by Octopussy | |||
2007-11-15 | (svn r11433) -Fix: starting OpenTTD with DOS files made it look weird out of ↵ | rubidium | |
the box. -Change: make extra sprites (the ones not in the TTD GRFs) replaceable using Action 5. -Feature: make replacing contiguous subsets of sprites in for some types possible in Action 5. Note to GRF authors: when you replaced OpenTTD sprites that are not from the TTD GRF files using Action A, your GRF will not have the intended result anymore as the sprite numbers have changed. You should replace the Action A with an Action 5 from now on. | |||
2007-11-13 | (svn r11428) -Fix: wrong string used for candy/sweets units_volume | glx | |
2007-11-11 | (svn r11402) -Fix [FS#1382]: incorrect handling of industry behaviour 'must ↵ | glx | |
be in town with population large than 1200' | |||
2007-11-08 | (svn r11394) -Fix: default value for input cargo multipliers is 256 even for ↵ | glx | |
invalid cargo. Exceptions are temperate banks and oil rigs, default value is 0 for them | |||
2007-11-07 | (svn r11391) -Change: print all error messages related to missing/corrupted ↵ | rubidium | |
files in one message including the location where they can get said missing/corrupted files. | |||
2007-11-05 | (svn r11384) -Fix: second and third accepted cargo were inverted in original ↵ | glx | |
industry tiles | |||
2007-10-27 | (svn r11350) -Change: add missing elrail sprites for some rail build ↵ | rubidium | |
buttons/cursors. Sprites by skidd13. | |||
2007-10-22 | (svn r11339) -Add: autoroad; same as autorail, but for road and trams and ↵ | rubidium | |
only on X and Y direction. Patch by Octopussy and skidd13. | |||
2007-10-20 | (svn r11321) -Codechange: add support to load different graphics for ↵ | rubidium | |
halftile slopes using a NewGRF. Patch by frosch. | |||
2007-10-20 | (svn r11316) -Codechange: add support for the half-tile (selection) graphics. | rubidium | |
2007-10-15 | (svn r11266) -Documentation: Add a few comments. Parts of BigBB's work on shores | belugas | |
2007-09-22 | (svn r11145) -Codechange: add support for "decoding" TTDPs string codes wrt ↵ | rubidium | |
to registers 0x100 to 0x10F. | |||
2007-09-19 | (svn r11128) -Fix: a lot of graphical glitches by changing some bounding ↵ | rubidium | |
boxes. It's not perfect yet, but a *very* good step into the right direction. Patch by frosch. | |||
2007-09-14 | (svn r11102) -Codechange: remove some pointless addition+substractions. ↵ | rubidium | |
Patch by frosch. | |||
2007-09-07 | (svn r11054) -Fix [FS#944]: mismatch between TTDP's and OTTD's placement of ↵ | rubidium | |
catenary, creating graphical glitches when loading a catenary replacement. Patch by frosch. | |||
2007-08-22 | (svn r10961) -Codechange: Flag default substitutes of industry/tiles with a ↵ | belugas | |
value that cannot be legal. This avoids the forest of coal mine error in the futur | |||
2007-08-07 | (svn r10820) -Codechange: make negative currencies red and restore the ↵ | rubidium | |
colour from before the currency was printed; this removes the need to make two strings for printing currencies (one for positive currencies and one for negative currencies). -Fix [FS#1036]: do not use green for currencies as it is practically unreadable on CRT monitors. | |||
2007-07-26 | (svn r10698) -Codechange [FS#1082]: simplify the code related to ↵ | rubidium | |
foundations. Primarily removal of (duplicated|magic) code and introduction of few helper functions to ease foundation determination. Patch by frosch. | |||
2007-07-24 | (svn r10675) -Codechange: unhardcode the industry types used in several ↵ | rubidium | |
locations of the source code. | |||
2007-07-24 | (svn r10672) -Codechange: typify some parameters/variables. | rubidium | |
2007-07-24 | (svn r10670) -Fix: Use proper initialization for grf_prop override member | belugas | |
2007-07-23 | (svn r10659) -Codechange: updated documentation around ↵ | truelight | |
RAIL_GROUND_FENCE_VERT[12] (frosch) -Codechange: added documentation and SPR_ enums for track fences (frosch) | |||
2007-07-17 | (svn r10604) -Fix [FS#1044] (r9866): some industries produced cargo they ↵ | rubidium | |
should not be producing, which would result in the industry offering invalid cargo to a station resulting in crashes.. | |||
2007-07-16 | (svn r10601) -Codechange: store (and use) the type of stations instead of ↵ | rubidium | |
hardcoding station types by graphics IDs. | |||
2007-07-11 | (svn r10508) -Codechange: allow customizable animation schemes for industries. | rubidium | |
2007-07-11 | (svn r10507) -Fix [FS#1019]: apparantly we used the wrong sprites for some ↵ | rubidium | |
pieces of the tram catenary (even though TTDP did so too). | |||
2007-07-06 | (svn r10451) -Add: support for "prospecting" raw industries, i.e. you pay an ↵ | rubidium | |
amount of money and then it might (with a given chance) build a raw industry somewhere on the map. | |||
2007-07-04 | (svn r10424) -Fix : Toy shop seems to be working exactly like power ↵ | belugas | |
stations, water tower and banks, i.e: they require cargo but do nothing with it. So, make it an INDUSTRYLIFE_BLACK_HOLE, exactly like the above mentioned industries. Thanks to glx who spotted, and Csaboka who confirmed it could very well be a CS bug. | |||
2007-07-03 | (svn r10418) -Codechange: implement/resurrect the industry production flags. | rubidium | |
2007-06-25 | (svn r10324) -Codechange: reference engine names by index | peter1138 | |