Age | Commit message (Collapse) | Author |
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instead of searching them everytime payment is made
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of the Airport class.
-Change: rename station.always_small_airport to station.never_expire_airports to make it more future-proof
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for months. All attempts to do another workaround failed.
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company-based settings, so in a multiplayer game everyone can change them.
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with calls to CmdChangeCompanySetting
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settings: the default set in the main menu / config file is now really the default for a new company, and changing the value in game will no longer change the default for new companies.
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SoundFX, which was used as a byte and uint16 at different places, when the uint16 sound ID is meant.
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CompanySettings struct
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(hopefully) automatically be updated to support new pragmas
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with user override.
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this ID' from 'some' strings and replace the string name with something more sensible.
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file from 'the other' computer otherwise it won't do what you expect it to do, like automatically setting svn:eol-style and svn:keywords.
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plural information so external tools can easily get that information instead of needing manual updating
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is now RON.
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end, middle or far end of a platform from the point of view of the driver of the train that enters the station.
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inconsistent "tables".
-Codechange: unduplicate settings "tables" that might be made inconsistent in the future (to prevent other cases like FS#2826).
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[network]:server_bind_ip doesn't exist anymore. Add the IPs/hostnames to [server_bind_addresses]
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autoclean_companies is true, remove any company with no vehicles and no active client after autoclean_novehciles-months.
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declared static.
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table/settings.h. Patch breaking time :)
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eastern version of windows so escape them
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left side of the window too (based on work by Alberth)
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-Fix (r1307): missing comma in _name_original_english_4
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sources too
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in table/
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color and colour.
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per-GRF translation table.
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of unmovables objects.
Note that this is the very basic spec, it will be populated a bit more, later.
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properties from NewGRF, and supply defaults as used by TTDPatch. These values are not yet used.
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instead of absolute sprite IDs.
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specific to loading of TTO/TTD savegames
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strings.
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