Age | Commit message (Collapse) | Author |
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settings window.
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values (one before life time and one after).
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drawing code.
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'train_signal_side', and add a third option while doing so.
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via NewGRFs and thus disallow changing it in network games, you should probably also sync it to clients.
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construction. (andythenorth)
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"church" sprite in one of its four views.
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(Inspired by patch from MagicBuzz)
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dragging over obstacles. (adf88)
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(sprites by Snail).
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number of all tracks and not independently for each rail type.
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container format 2 implementation that was committed.
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so they are valid before sprites are loaded.
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multipliers when refitting vehicles, which do not use callback 15.
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StringControlCode enum since it's value is not allowed to change
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and configurable
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even over network
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and the large font
-Codechange: don't remove large font glyphs because they are broken in the original font, just fix them up in openttd.grf using action A
-Change: make extra characters more consistent with the original font
All by PaulC.
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creates the actual .lng files
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really needed
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graphs. (ChillCore)
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dirty variables into a single structure
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windows palette went wrong
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applied correctly anymore as the configuration file is loaded after the first NewGRF scan
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script.script_max_opcode_till_suspend
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wasn't retrieved from the savegame anymore
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default is used.
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the size variable in the configuration file
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consistent
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when the values are not the same causes some nasty problems... like desyncs
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