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2019-02-28Change: Decrease minimum permitted value for script_max_opcode_till_suspend ↵SamuXarick
setting (#7243)
2019-02-23Feature: Add option to adjust font size separately from GUI size. (#7003)Greg Carlin
Adds an option in the "Game Options" next to "Interface Size" called "Font Size". Available options are normal, double, and quad.
2019-02-02Codechange: Convert saveload numbers to enum values.Peter Nelson
(This was mostly achieved with a few in-place regexes)
2019-02-02Codechange: Make saveload version upper bound exclusive, i.e. version object ↵Peter Nelson
was removed instead of version object last appeared.
2019-02-01Fix: Set MU flag on some default engines.Peter Nelson
2019-01-31Feature: Group liveries, and livery window usability enhancements. (#7108)PeterN
* Change: Replace checkbox in livery selection window with Default option in drop down selection. This reduces clutter in the UI and allows for primary/secondary colours to independently follow the default scheme if desired. * Feature: Add vehicle group liveries.
2019-01-30Fix: unicode characters in Romanian town names (#7141)nikolas
Many of these town names were using the 'a with ~ above it' character, which should actually by 'a with u above it'. There were other missing accents as well which I've added.
2019-01-24Fix: Remove duplicate French and Slovak town namesNikolas Nyby
I've replaced some of the duplicate real town names with new real town names in the French and Slovak sets. Also, some Slovak town names were missing accents, so I've fixed those.
2019-01-21Add: Houses can accept up to 16 different cargo types via NewGRF.Niels Martin Hansen
New Action0 property 23 for feature 07, variable length, format B n*(B B). Initial byte is number of structures following. First byte in structure is cargo id, second is acceptance level in 1/8 units.
2019-01-19Change: Invalidate ship path caches if pathfinder choice or forbid-90-degree ↵Peter Nelson
turns are changed.
2019-01-12Fix: Remove duplicate town name "Huacho" (#7038)nikolas
Huacho appears twice in the Spanish town names list. This change removes the second one, and replaces it with a new one: Medellin.
2019-01-11Fix: Spelling fixes on some Latin American town namesNikolas Nyby
2019-01-10Add #4115: default company colour setting (#6998)Gabda87
Works only in single player.
2018-12-27Fix: [Win32] WIN32 may not be defined, always prefer the compiler predefined ↵glx
macro _WIN32
2018-11-03Add: NewGRF support for 16-in-16-out industriesNiels Martin Hansen
2018-11-03Add: Industries can produce and accept up to 16 different cargoesNiels Martin Hansen
2018-10-25Fix #4109: Add more water checks to the Oil Rig layoutSamu
Prevents Oil Rig docking tile from becoming unreachable by ships when spawning next to each other.
2018-06-27Codechange: lengthof is not defined for runtime-length strings, use sizeof ↵Charles Pigott
instead
2018-06-23Feature #986: Automatic save when losing connection to a network gameNiels Martin Hansen
2018-04-28Add: Replace independment map scrolling GUI settings with single option, and ↵PeterN
add choice to not lock cursor position when scrolling. (#6756)
2018-04-19Add: {PUSH_COLOUR} and {POP_COLOUR} control codes to handle switching ↵PeterN
colours. (#6737) This replaces the internal SCC_PREVIOUS_COLOUR swap.
2018-04-17Fix #6465: Add {NORMAL_FONT} and {MONO_FONT} control codes to GS strings (#6726)Pavel Stupnikov
2018-03-11(svn r27978) -Fix [FS#6673] (r18541): Store the map variety setting in the ↵frosch
samegame like the other mapgen settings, so restarting maps considers it. (Samu)
2018-03-05(svn r27972) -Fix (r15271) [FS#6670]: Catenary sprites got mixed up for depots.peter1138
2017-08-31(svn r27908) -Codechange: Mark airport tile tables and FTAs "const" to be ↵adf88
sure that they are really constant
2017-03-24(svn r27825) -Feature [FS#4950]: Add option to close windows with right ↵peter1138
click (Flamefire)
2017-02-26(svn r27760) -Change: Enable realisitic train and road vehicle acceleration ↵frosch
by default.
2016-12-23(svn r27706) -Feature: [NewGRF] String command 9A 1E to print the name of a ↵frosch
cargo type.
2016-12-22(svn r27705) -Doc: Add the hex codes to the SCC_NEWGRF_ enum entries.frosch
2016-11-05(svn r27676) -Codechange: Rename catenary functions, so that they refer ↵frosch
unambiguously to either RoadCatenary or RailCatenary.
2016-09-05(svn r27654) -Change: Enable C++11 for clang 3.3 (LordAro)frosch
2015-08-10(svn r27381) -Fix: Warnings due to C++11 requirements for explicit narrowing ↵michi_cc
conversions in initializer lists.
2015-08-10(svn r27378) -Codechange: Fix indentation of the table values, allow Doxygen ↵alberth
to link to the TextColour enum.
2015-07-26(svn r27340) -Fix [FS#6338]: Silence warning by moving _string_colourmap to ↵frosch
a file no its own. (Cif)
2015-05-28(svn r27295) -Add: [strgen] Default plural subparameter positions for ↵frosch
CARGO_xxx string control codes.
2015-04-11(svn r27231) -Codechange: Replace magic numbers for the smoothness setting ↵alberth
(chillcore)
2015-03-13(svn r27183) -Fix: GCC5 compilationrubidium
2015-02-22(svn r27163) -Fix [FS#6204]: Toolbars were not invalidated when changing ↵frosch
max-vehicles settings. (adf88)
2015-02-14(svn r27151) -Add: Allow changing max heightlevel in scenario editor.frosch
2015-02-12(svn r27144) -Change: The chatbox-width setting now uses percent of screen ↵frosch
width instead of pixels.
2015-02-06(svn r27137) -Fix (r0): Oilrig empty-tile checks were incorrect due to wrong ↵frosch
TileIndexDiff->TileIndexDiffC conversion.
2014-10-28(svn r27048) -Fix (r26158): Position in articulated vehicle is 4D, not 4A.peter1138
2014-10-15(svn r27020) -Cleanup: some coding style consistency improvements (mostly ↵rubidium
spaces)
2014-10-13(svn r27009) -Add: extra level of general map heightness (ChillCore)rubidium
2014-10-12(svn r27002) -Fix-ish: replace some non-ASCII characters with ASCII ↵rubidium
characters, e.g. @þaram to @param
2014-10-11(svn r26990) -Feature: Add option to choose normal, double or quad-size ↵peter1138
interface.
2014-10-05(svn r26965) -Codechange: Add palette bit to indicate that palette is ↵peter1138
actually a text colour remap, and draw closebox as a sprite, using said bit. Change news popup to use closebox widget for its closebox.
2014-09-27(svn r26930) -Add: extra shadings to he heightmap colour tables (Chillcore)rubidium
2014-09-27(svn r26928) -Change: scale the heightmap colours over the whole range of ↵rubidium
heights (based on patch by ic111)
2014-09-27(svn r26927) -Codechange: split the heightmap colour tables into their own ↵rubidium
file in the table folder