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Erich/openttd
chunnel
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signaltunnel
sloped-stations
sloped-stations-original
underground
underground-plus-others-original
underground-save-load
underground-station-construction
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Author
2021-04-10
Fix d4c3d01d: add plural form 14 to strgen. (#8999)
frosch
2021-04-09
Change: Default music and sound effects volume to be lower
Niels Martin Hansen
2021-03-26
Fix: store the recent new game_creation settings in savegames
Patric Stout
2021-03-26
Feature: allow setting a custom terrain type to define highest peak
Patric Stout
2021-03-26
Add: allow setting the highest mountain for heightmaps
Patric Stout
2021-03-26
Feature: auto-detect map height limit based on generated map
Patric Stout
2021-03-26
Change: rename setting "max_heightlevel" to "map_height_limit"
Patric Stout
2021-03-26
Feature: setting to indicate desert coverage for tropic climate
Patric Stout
2021-03-26
Feature: setting to indicate snow coverage for arctic climate (replaces snow ...
Patric Stout
2021-03-13
Feature: allow setting maximum zoom level at which sprites are drawn (#8604)
Matt Kimber
2021-03-11
Fix: front/back sprites of action5 tram catenary were swapped.
frosch
2021-03-08
Add: Option to (dis-)allow accelerated video drivers. (#8819)
Patric Stout
2021-03-01
Codechange: validate that "max" value of settings fit in their storage
Patric Stout
2021-03-01
Fix: old snow_line_height had a higher maximum value than could be stored
Patric Stout
2021-03-01
Fix: three max-values for settings could exceed their storage size
Patric Stout
2021-02-28
Fix c3dc27e3: put the max-value of fast-forward-speed-limit to within the sto...
Patric Stout
2021-02-28
Add: settings to limit your fast-forward game speed
Patric Stout
2021-02-24
Fix #8734: [OpenGL] Apply palette remap to cursor sprites. (#8742)
Michael Lutz
2021-02-22
Add: [OpenGL] Accelerated mouse cursor drawing.
Michael Lutz
2021-02-22
Add: [OpenGL] Support for 8bpp blitters.
Michael Lutz
2021-02-22
Codechange: [OpenGL] Explicitly assign which framebuffer target receives the ...
Michael Lutz
2021-02-22
Codechange: [OpenGL] Use GLSL version 1.50 if available.
Michael Lutz
2021-02-22
Codechange: [OpenGL] Use generic vertex attributes in the shader program.
Michael Lutz
2021-02-22
Codechange: [OpenGL] Use shaders to display the video buffer on screen.
Michael Lutz
2021-02-20
Codechange: rename sound ids to make more sense. (#8701)
frosch
2021-02-20
Change: [Win32] Remove force_full_redraw and display_hz settings
Patric Stout
2021-02-19
Feature: configurable refresh-rate and change default to 60fps
Patric Stout
2021-02-18
Fix cc39fa9: New orders are non-stop by default (#8689)
Tyler Trahan
2021-02-17
Fix #8676, a2c3197f: GUI-visible settings may not be part of misc settings.
Michael Lutz
2021-02-17
Codechange: Allow early-load settings that are not misc settings.
Michael Lutz
2021-02-14
Change: move the 'road drive side' selection to settings tree, and give it th...
frosch
2021-02-14
Change: move the 'tree placer algorithm' selection to the settings tree windo...
frosch
2021-02-14
Feature: Automatic UI and font zoom levels when supported by the OS.
Michael Lutz
2021-02-14
Codechange: Make the settings for min/max zoom early load settings.
Michael Lutz
2021-02-14
Add: [OSX] Setting to disable HiDPI graphics rendering.
Michael Lutz
2021-02-13
Codechange: Remove all remaining uses of cpp_offset.
Michael Lutz
2021-02-13
Codechange: Don't use cpp_offsetof in the save/load code.
Michael Lutz
2021-02-13
Fix: Desert/rainforest data coordinate 'y' is off by 1 when their 'x' coordin...
SamuXarick
2021-01-14
Feature: Choose a sensible window size on a fresh OTTD config file. (#8536)
Michael Lutz
2021-01-11
Add: [NewGRF] new GUI sprites for 'rename' and 'go to location'.
frosch
2021-01-10
Fix: add missing variables to NewGRF inspect window.
frosch
2021-01-10
Add: [NewGRF] vehicle variable 63 to test the tracktype of the current tile a...
frosch
2021-01-08
Change: Remove disable_unsuitable_building setting
Charles Pigott
2021-01-08
Fix 2fd871e2af5: load correct ending-year for old (pre 0.7) savegames
Patric Stout
2021-01-08
Fix #8050: ending-year of 5000000 allows you to get to year 5000001 and beyond
Patric Stout
2021-01-07
Feature: option to auto remove signals when in the way during rail constructi...
Kuhnovic
2021-01-02
Change: Default settings improved for new players
2TallTyler
2020-12-27
Codechange: Use automatic memory management for language pack reading.
Michael Lutz
2020-12-27
Codechange: Replace assert_compile macro with static_assert
Charles Pigott
2020-12-27
Change: Disable changing the inflation setting in network games.
Michael Lutz
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