Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-07-17 | (svn r13715) -Fix [FS#2129]: C-like strings had to be rebound each time they ↵ | rubidium | |
were printed, otherwise the text could change due to the few number of slots that could be used to bind. -Codechange: remove all BindCString and related functions and replace it by RAW_STRING which prints the C-string raw pointer that is on the 'print stack'. | |||
2008-06-28 | (svn r13649) -Codechange: Split the GfxFillRect() special flags from 'color' ↵ | frosch | |
into their own parameter. | |||
2008-06-18 | (svn r13571) -Codechange: define channels in struct Colour in different ↵ | smatz | |
order on LE and BE machines | |||
2008-06-12 | (svn r13494) -Fix: a little documentation + copy-paste mistake for sprite.h. | rubidium | |
2008-06-12 | (svn r13490) -Add: a seperate icon for aqueducts | skidd13 | |
2008-06-11 | (svn r13469) -Codechange: add support for loading Action 0x05, type 0F: ↵ | rubidium | |
"tracks for slopes". It's not useful right now, but it will be in the future. | |||
2008-06-11 | (svn r13464) -Codechange: support NewGRF Action 0x05, type 12. | rubidium | |
2008-06-05 | (svn r13388) -Codechange: Remove "my invented flag for something that is a ↵ | peter1138 | |
wagon" | |||
2008-06-03 | (svn r13368) -Codechange: give house's min/max_date a better name, as it is ↵ | belugas | |
really year, not date | |||
2008-05-29 | (svn r13339) -Feature: splitting of the main toolbar when the resolution ↵ | rubidium | |
becomes very low so the buttons are still visible and useable. Patch by Dominik. | |||
2008-05-23 | (svn r13222) -Change: allow old AI building helistations and helidepots for ↵ | smatz | |
oil rig routes | |||
2008-05-13 | (svn r13074) -Fix: For multiheaded engines, halve power and running cost ↵ | peter1138 | |
when used instead of when loading, to allow callback values to work properly. | |||
2008-05-09 | (svn r13023) -Revert (r1444): Revert changes to multihead engine weight -- ↵ | peter1138 | |
the original values were correct. | |||
2008-05-06 | (svn r12971) -Documentation: add @file in files that missed them and add ↵ | rubidium | |
something more than whitespace as description of files that don't have a description. | |||
2008-04-29 | (svn r12924) -Feature: Introducing the so called 'engine pool' which ↵ | peter1138 | |
primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist. | |||
2008-04-17 | (svn r12751) -Codechange: do what has been done in r11862 in a different way ↵ | rubidium | |
so it uses less memory. | |||
2008-04-08 | (svn r12624) -Codechange: Make drawing of catenary an attribute of rail ↵ | peter1138 | |
types, instead of deciding by the rail type directly. | |||
2008-04-03 | (svn r12547) -Feature: invisibility options to make objects invisible ↵ | smatz | |
instead of transparent | |||
2008-04-01 | (svn r12535) -Fix: A little typo and 4 omissions on bridge sprites. | belugas | |
2008-03-27 | (svn r12447) -Add: company colours to hangars and road depots; train depots ↵ | rubidium | |
already have them. | |||
2008-03-26 | (svn r12425) -Feature [FS#1846]: On Screen Keyboard for input fields so ↵ | rubidium | |
someone without a keyboard can enter text too. Patch by Dominik. | |||
2008-03-24 | (svn r12407) -Add [FS#1866]: more language flags for servers | glx | |
2008-03-18 | (svn r12382) -Fix [FS#1864]: use 'items' unit for batteries, fizzy drinks, ↵ | glx | |
toys and bubbles in total cargo tab | |||
2008-03-12 | (svn r12360) -Fix: openttdd.grf was using the wrong colours for glyphs due ↵ | glx | |
to a grfcodec bug (fixed in grfcodec 0.9.10 r1837) | |||
2008-03-03 | (svn r12328) -Fix(r3447): Wrong Y pillar specified for girder with arch ↵ | belugas | |
bridge. Spotted and fixed by a lot of people ;) | |||
2008-02-27 | (svn r12289) -Fix(r12288)[FS#1808]: Wrong bridge head table associated | belugas | |
2008-02-27 | (svn r12288) -Fix(r12287): forgot to include two sprite renames out of ↵ | belugas | |
consistency. And obviously forgot to compile before committing, as the array rename would have been evident. | |||
2008-02-27 | (svn r12287) -Codechange: Give meaning to two other bridges sprites arrays. | belugas | |
A bit of re-indenting too | |||
2008-02-26 | (svn r12272) -Codechange: A bit of code style fixes (tabs instead of ↵ | belugas | |
spaces), one space too many before macro definition and rename marco MB (MakeBridge) for MBR(MakeBRidge) | |||
2008-02-26 | (svn r12263) -Codechange: Give meaning to the concrete bridge sprites arrays. | belugas | |
Add macro MR (PALETTE_TO_STRUCT_RED) for easier viewing. Still more to come. | |||
2008-02-26 | (svn r12262) -Codechange: Give meaning to the wooden bridge sprites arrays. | belugas | |
Add macro MN for easier viewing. More to come. | |||
2008-02-21 | (svn r12209) -Fix: [NewGRF] Support using any base price for rail and road ↵ | peter1138 | |
vehicles' running cost, and show running cost of wagons if they have it. | |||
2008-02-16 | (svn r12157) -Codechange: Remove a structure definition and replace it with ↵ | belugas | |
another one closely matching -Codechange: Replace two magic numbers with according sprite names | |||
2008-02-15 | (svn r12149) -Codechange: Merge 'ground_sprite' and 'ground_pal' of ↵ | frosch | |
DrawTileSprites into one PalSpriteID | |||
2008-02-15 | (svn r12148) -Codechange: Merge 'image' and 'pal' of DrawTileSeqStruct into ↵ | frosch | |
one PalSpriteID | |||
2008-02-15 | (svn r12147) -Codechange: Use macros to build DrawTileSprites-tables in ↵ | frosch | |
station_land and unmovable_land. | |||
2008-02-15 | (svn r12146) -Codechange: Use macros to build DrawTileSeqStruct-tables in ↵ | frosch | |
station_land and unmovable_land. | |||
2008-02-15 | (svn r12145) -Codechange: includes should be at the top of the source file | belugas | |
-Codechange: undefine a defined macro once work is finished, just in case | |||
2008-02-12 | (svn r12125) -Codechange: Remove redundant signal lookup table, and document ↵ | peter1138 | |
why normal electric signals are handled specially. | |||
2008-02-12 | (svn r12118) -Codechange: Put the two descriptions of bridges in an array ↵ | belugas | |
instead of two single variables, following the transport type it represents | |||
2008-02-11 | (svn r12111) -Codechange: Rename Bridge to BridgeSpec, out of consistensy ↵ | belugas | |
with other Specs in used. | |||
2008-02-07 | (svn r12081) -Codechange: Rename table/roadveh.h to table/roadveh_movment.h | belugas | |
It is more descriptive name and it will not upset the generate script anymore | |||
2008-02-05 | (svn r12064) -Codechange : Give grf bridges their own ResetBridges function, ↵ | belugas | |
and put bridge spec in table/bridge_land.h, where it should be. | |||
2008-02-02 | (svn r12041) -Codechange: Add the loader and the property for action 00 ↵ | belugas | |
industries, prop 24, nearby station name. No assignation yet, no real work either. | |||
2008-01-30 | (svn r12019) -Codechange: Add support for passenger engine designation for ↵ | peter1138 | |
AI-use, NewGRF property 0x08 for trains. | |||
2008-01-28 | (svn r12002) -Cleanup (r11981): Remove obsolete code to skip sprites from ↵ | peter1138 | |
indexed GRFs. | |||
2008-01-25 | (svn r11981) -Fix [FS#1698]: Use unicode glyph mapping to fix up ↵ | peter1138 | |
missing/shuffled sprites in original data files instead of shuffling or skipping sprites directly. Some required glyphs were not loaded. -Fix: Large capital U with grave (Ù) along with some other glyphs are broken in the original data files, so do no display them. | |||
2008-01-22 | (svn r11949) -Codechange: add river icon and cursor, drawn by skidd13. | peter1138 | |
2008-01-22 | (svn r11942) -Codechange: Merge chars.grf into openttd[d|w].grf using action ↵ | peter1138 | |
12. Remove obsolete tables used for index mapping. | |||
2008-01-15 | (svn r11862) -Fix [FS#1559]: when two NewGRFs 'fight' to define the same ↵ | rubidium | |
cargo it could happen that the strings are defined by one cargo and the 'action2' by another and when one assumes that both come from the same NewGRF... So store the GRF ID with the strings. To be extra sure add the same protection mechanism to industries and towns too. |