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path: root/src/table/win32_settings.ini
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2021-03-01Codechange: validate that "max" value of settings fit in their storagePatric Stout
This is an easy mistake to make, so protect us against making such mistakes, by validating it doesn't happen.
2021-02-20Change: [Win32] Remove force_full_redraw and display_hz settingsPatric Stout
These were special settings only for the win32-drivers, and introduced in the very first version we track. Time kinda had caught up with those variables, so it is time to say farewell. force_full_redraw was most likely a debug functionality "in case our dirty-rect fails". This should no longer be needed. display_hz was cute, as it had a max of 120. That is kinda out-dated information, but I also doubt anyone was really using this.
2021-02-17Codechange: Allow early-load settings that are not misc settings.Michael Lutz
2021-02-13Codechange: Don't use cpp_offsetof in the save/load code.Michael Lutz
Many of the member variables that are used in save/load are inside types that are not standard layout types. Using pointer arithmetics to determine addresses of members inside types that are not standard layout is generally undefined behaviour. If we'd use C++17, it is conditionally supported, which means each compiler may or may not support it. And even then using it for individual array elements is syntactically not supported the the standard offsetof function. Unfortunately, the trickery employed for saving linkgraph settings causes quite some clutter in the settings ini files.
2019-11-10Cleanup: Removed SVN headersS. D. Cloudt
2019-04-29Codechange: Set size of SettingGuiFlag & SettingDescType enums, and use them ↵Charles Pigott
properly
2019-04-11Codechange: NULL -> nullptr in settings files.peter1138
2019-02-02Codechange: Convert saveload numbers to enum values.Peter Nelson
(This was mostly achieved with a few in-place regexes)
2018-12-27Fix: [Win32] WIN32 may not be defined, always prefer the compiler predefined ↵glx
macro _WIN32
2014-04-27(svn r26522) -Add: A config-file-only setting to disable usage of 8bpp video ↵frosch
modes. -Remove: [win32] fullscreen_bpp setting, which is replaced by above setting. -Change: Disable usage of 8bpp blitters and video modes by default. Many modern OS and hardware cause issues with those.
2012-11-08(svn r24671) -Feature [FS#5355]: Add basic/advanced/expert filters to adv. ↵frosch
settings GUI. (Eagle_rainbow)
2012-05-12(svn r24234) -Add: Add help-string infrastructure to the ini filesalberth
2011-03-06(svn r22210) -Add: Add a variable for the value strings in the settings tables.alberth
2011-03-06(svn r22207) -Add: Add the copyright message to the new ini files.alberth
2011-03-05(svn r22199) -Cleanup-ish: replace the shortcut macros for (gui)flags with ↵rubidium
their more clearly named (longer) constant names
2011-03-05(svn r22197) -Cleanup: remove the distinction between conditional and ↵rubidium
non-conditional settings; with default from and to savegame versions all can be conditional. They previously were as well; the non-conditional ones were macros of the conditionals with to/from saveload versions hardcoded
2011-03-05(svn r22196) -Codechange: use default values for the from and to of savegame ↵rubidium
versions as well
2011-03-05(svn r22194) -Codechange: use the defaults feature of settingsgen to remove ↵rubidium
the need to state the "default" value for all items
2011-03-03(svn r22172) -Add: Add ini files containing the table/settings data.alberth