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path: root/src/table/station_land.h
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2008-03-27(svn r12447) -Add: company colours to hangars and road depots; train depots ↵rubidium
already have them.
2008-02-15(svn r12149) -Codechange: Merge 'ground_sprite' and 'ground_pal' of ↵frosch
DrawTileSprites into one PalSpriteID
2008-02-15(svn r12148) -Codechange: Merge 'image' and 'pal' of DrawTileSeqStruct into ↵frosch
one PalSpriteID
2008-02-15(svn r12147) -Codechange: Use macros to build DrawTileSprites-tables in ↵frosch
station_land and unmovable_land.
2008-02-15(svn r12146) -Codechange: Use macros to build DrawTileSeqStruct-tables in ↵frosch
station_land and unmovable_land.
2007-12-31(svn r11726) -Feature[newGRF]: Extend the Action 5, feature 0D usage. Patch ↵belugas
by BigBB
2007-07-16(svn r10601) -Codechange: store (and use) the type of stations instead of ↵rubidium
hardcoding station types by graphics IDs.
2007-06-17(svn r10185) -Codechange: make the bounding boxes of the drive through road ↵rubidium
stops a little larger so NewGRFs authors have more possibilities when replacing them (minime).
2007-04-18(svn r9672) -Cleanup: lots of coding style fixes around operands.rubidium
2007-02-14(svn r8735) -Feature: drive-through road stops made possible by the hard ↵rubidium
work of mart3p.
2007-02-08(svn r8635) -Fix: draw canal edges under buoys that are in a canal.rubidium
2007-01-19(svn r8275) -Fixtron
Factor common data tables and use a bit more sensible names
2007-01-14(svn r8129) -Codechange: Change data tables to use split off palette map. And peter1138
include a file missed last time...
2007-01-10(svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, ↵rubidium
stillunknown and pv2b.
2007-01-02(svn r7759) -Merge: makefile rewrite. This merge features:rubidium
- A proper ./configure, so everything needs to be configured only once, not for every make. - Usage of makedepend when available. This greatly reduces the time needed for generating the dependencies. - A generator for all project files. There is a single file with sources, which is used to generate Makefiles and the project files for MSVC. - Proper support for OSX universal binaries. - Object files for non-MSVC compiles are also placed in separate directories, making is faster to switch between debug and release compiles and it does not touch the directory with the source files. - Functionality to make a bundle of all needed files for for example a nightly or distribution of a binary with all needed GRFs and language files. Note: as this merge moves almost all files, it is recommended to make a backup of your working copy before updating your working copy.