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path: root/src/table/station_land.h
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2010-11-20(svn r21275) -Fix (r21272): Draw NW+SW fences in the correct order.frosch
2010-11-20(svn r21274) -Change: Increase the bounding box size of hangars in the hope ↵frosch
it fixes more glitches than it causes.
2010-11-20(svn r21272) -Change [FS#119-ish]: Draw airport fences as groundsprites on ↵frosch
runway/taxiway tiles. This makes the usual foundation-glitch a lot less likely to happen.
2010-11-20(svn r21269) -Codechange: Add TILE_SEQ_CHILD macro to construct child ↵frosch
sprites in default stations sprite layouts.
2010-08-08(svn r20411) -Codechange: rename unmovables as quite a lot of them are ↵rubidium
actually movable; e.g. HQ and owned land are pretty movable.
2010-05-18(svn r19852) -Fix [FS#TT-MS]: Drawing fallback sprites for unavailable ↵frosch
NewGRF waypoints failed.
2010-02-04(svn r19004) -Codechange: silence ICC warning that 'integer conversion ↵rubidium
resulted in a change of sign'
2010-01-25(svn r18915) -Fix (r18912): use a macro for empty DrawTileSprites elements ↵glx
(and solve missing braces/initializer warnings)
2010-01-24(svn r18912) -Codechange: free up a bunch of airporttile ids by using the ↵yexo
tile animation frame
2009-09-20(svn r17596) -Codechange: constify some tablessmatz
2009-08-21(svn r17248) -Fix: add GPL license notice where appropriaterubidium
2009-07-18(svn r16869) -Codechange: make drawing waypoints a tiny bit more like ↵rubidium
drawing stations
2009-06-12(svn r16568) -Codechange: rename all arrays with airport-tile spritesyexo
2009-05-13(svn r16296) -Codechange: silence some ICC warningsrubidium
2009-03-15(svn r15717) -Cleanup: apply some documentation coding style upon the stuff ↵rubidium
in table/
2009-02-09(svn r15428) -Codechange: consistently use colour instead of having both ↵rubidium
color and colour.
2008-10-13(svn r14461) -Document: add some doxygen comments (Albert)rubidium
2008-05-06(svn r12971) -Documentation: add @file in files that missed them and add ↵rubidium
something more than whitespace as description of files that don't have a description.
2008-03-27(svn r12447) -Add: company colours to hangars and road depots; train depots ↵rubidium
already have them.
2008-02-15(svn r12149) -Codechange: Merge 'ground_sprite' and 'ground_pal' of ↵frosch
DrawTileSprites into one PalSpriteID
2008-02-15(svn r12148) -Codechange: Merge 'image' and 'pal' of DrawTileSeqStruct into ↵frosch
one PalSpriteID
2008-02-15(svn r12147) -Codechange: Use macros to build DrawTileSprites-tables in ↵frosch
station_land and unmovable_land.
2008-02-15(svn r12146) -Codechange: Use macros to build DrawTileSeqStruct-tables in ↵frosch
station_land and unmovable_land.
2007-12-31(svn r11726) -Feature[newGRF]: Extend the Action 5, feature 0D usage. Patch ↵belugas
by BigBB
2007-07-16(svn r10601) -Codechange: store (and use) the type of stations instead of ↵rubidium
hardcoding station types by graphics IDs.
2007-06-17(svn r10185) -Codechange: make the bounding boxes of the drive through road ↵rubidium
stops a little larger so NewGRFs authors have more possibilities when replacing them (minime).
2007-04-18(svn r9672) -Cleanup: lots of coding style fixes around operands.rubidium
2007-02-14(svn r8735) -Feature: drive-through road stops made possible by the hard ↵rubidium
work of mart3p.
2007-02-08(svn r8635) -Fix: draw canal edges under buoys that are in a canal.rubidium
2007-01-19(svn r8275) -Fixtron
Factor common data tables and use a bit more sensible names
2007-01-14(svn r8129) -Codechange: Change data tables to use split off palette map. And peter1138
include a file missed last time...
2007-01-10(svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, ↵rubidium
stillunknown and pv2b.
2007-01-02(svn r7759) -Merge: makefile rewrite. This merge features:rubidium
- A proper ./configure, so everything needs to be configured only once, not for every make. - Usage of makedepend when available. This greatly reduces the time needed for generating the dependencies. - A generator for all project files. There is a single file with sources, which is used to generate Makefiles and the project files for MSVC. - Proper support for OSX universal binaries. - Object files for non-MSVC compiles are also placed in separate directories, making is faster to switch between debug and release compiles and it does not touch the directory with the source files. - Functionality to make a bundle of all needed files for for example a nightly or distribution of a binary with all needed GRFs and language files. Note: as this merge moves almost all files, it is recommended to make a backup of your working copy before updating your working copy.