Age | Commit message (Collapse) | Author |
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for the firs(t) fish&chips foundry)
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twice for the same station id
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it fixes more glitches than it causes.
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runway/taxiway tiles. This makes the usual foundation-glitch a lot less likely to happen.
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sprites in default stations sprite layouts.
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actually movable; e.g. HQ and owned land are pretty movable.
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NewGRF waypoints failed.
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resulted in a change of sign'
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(and solve missing braces/initializer warnings)
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tile animation frame
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drawing stations
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in table/
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color and colour.
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something more than whitespace as description of files that don't have a description.
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already have them.
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DrawTileSprites into one PalSpriteID
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one PalSpriteID
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station_land and unmovable_land.
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station_land and unmovable_land.
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by BigBB
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hardcoding station types by graphics IDs.
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stops a little larger so NewGRFs authors have more possibilities when replacing them (minime).
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work of mart3p.
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Factor common data tables and use a bit more sensible names
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include a file missed last time...
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stillunknown and pv2b.
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- A proper ./configure, so everything needs to be configured only once, not for every make.
- Usage of makedepend when available. This greatly reduces the time needed for generating the dependencies.
- A generator for all project files. There is a single file with sources, which is used to generate Makefiles and the project files for MSVC.
- Proper support for OSX universal binaries.
- Object files for non-MSVC compiles are also placed in separate directories, making is faster to switch between debug and release compiles and it does not touch the directory with the source files.
- Functionality to make a bundle of all needed files for for example a nightly or distribution of a binary with all needed GRFs and language files.
Note: as this merge moves almost all files, it is recommended to make a backup of your working copy before updating your working copy.
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