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path: root/src/table/sprites.h
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2010-02-04(svn r19005) -Codechange: make animated cursors have a bit set instead of ↵rubidium
using negative numbers that are passed as uints, then cast again to be compared as ints before being inverted to be actually used. Also fixes a couple of 'integer conversion resulted in truncation' warnings ICC spewed.
2010-01-22(svn r18888) -Codechange: Rename PALETTE_59[EF] to something more meaningful.frosch
2010-01-21(svn r18874) -Codechange: Change enum Sprites { to static const StringID = ↵rubidium
for each SPR_ entry and similar for cursors and palettes. This avoids the need for a cast in some places and thus provides better type-safety.
2010-01-17(svn r18842) -Codechange: Rename SPRITE_MODIFIER_USE_OFFSET to ↵frosch
SPRITE_MODIFIER_CUSTOM_SPRITE, invert its meaning, and also use it for industry/house layouts instead of IS_CUSTOM_SPRITE().
2009-12-20(svn r18581) -Change (r18570): Update sprite tables for the window shading ↵alberth
sprites too.
2009-12-15(svn r18509) -Codechange (r2515,r2753): Data for drawing single_x/y rail ↵peter1138
pieces was inverted.
2009-11-19(svn r18192) -Codechange: make the music window RTL awarerubidium
2009-11-04(svn r17971) -Codechange: make the code of the toolbar more uniform; give ↵rubidium
the switch bar a tooltip and unify the naming of sprites.
2009-11-02(svn r17955) -Codechange: s/SPR_PLAYER_ICON/SPR_COMPANY_ICON/rubidium
2009-09-07(svn r17455) -Codechange: use sprite names instead of magic numbers in ↵yexo
table/clear_land.h and change some names
2009-08-21(svn r17248) -Fix: add GPL license notice where appropriaterubidium
2009-06-01(svn r16492) -Remove: support for gcc2. It hasn't been able to compile OTTD ↵smatz
for months. All attempts to do another workaround failed.
2009-03-18(svn r15760) -Codechange [FS#2704]: support that the resize box is at the ↵rubidium
left side of the window too (based on work by Alberth)
2009-03-15(svn r15718) -Cleanup: apply some comment coding style on the rest of the ↵rubidium
sources too
2009-03-15(svn r15717) -Cleanup: apply some documentation coding style upon the stuff ↵rubidium
in table/
2009-02-09(svn r15428) -Codechange: consistently use colour instead of having both ↵rubidium
color and colour.
2009-01-25(svn r15271) -Codechange: Use offsets for drawing elrail wires & pylons ↵peter1138
instead of absolute sprite IDs.
2009-01-10(svn r14969) -Codechange: make drawing trees possible (Alberth)rubidium
2009-01-09(svn r14943) -Cleanup: remove some rogue spaces/replace some rogue tabs with ↵rubidium
spaces
2008-09-30(svn r14421) -Codechange: rename all player variables/types to company *or* ↵rubidium
client so it is immediatelly clear which one you are working with.
2008-08-09(svn r14034) -Cleanup (r13938) [FS#2210]: Typo in YAPP constant. (Eddi)peter1138
2008-08-02(svn r13938) -Codechange [YAPP]: Add the new signals to the build signal ↵rubidium
GUI. (michi_cc)
2008-06-28(svn r13649) -Codechange: Split the GfxFillRect() special flags from 'color' ↵frosch
into their own parameter.
2008-06-12(svn r13494) -Fix: a little documentation + copy-paste mistake for sprite.h.rubidium
2008-06-12(svn r13490) -Add: a seperate icon for aqueductsskidd13
2008-06-11(svn r13469) -Codechange: add support for loading Action 0x05, type 0F: ↵rubidium
"tracks for slopes". It's not useful right now, but it will be in the future.
2008-06-11(svn r13464) -Codechange: support NewGRF Action 0x05, type 12.rubidium
2008-05-29(svn r13339) -Feature: splitting of the main toolbar when the resolution ↵rubidium
becomes very low so the buttons are still visible and useable. Patch by Dominik.
2008-05-06(svn r12971) -Documentation: add @file in files that missed them and add ↵rubidium
something more than whitespace as description of files that don't have a description.
2008-04-01(svn r12535) -Fix: A little typo and 4 omissions on bridge sprites.belugas
2008-03-26(svn r12425) -Feature [FS#1846]: On Screen Keyboard for input fields so ↵rubidium
someone without a keyboard can enter text too. Patch by Dominik.
2008-03-24(svn r12407) -Add [FS#1866]: more language flags for serversglx
2008-03-03(svn r12328) -Fix(r3447): Wrong Y pillar specified for girder with arch ↵belugas
bridge. Spotted and fixed by a lot of people ;)
2008-02-27(svn r12288) -Fix(r12287): forgot to include two sprite renames out of ↵belugas
consistency. And obviously forgot to compile before committing, as the array rename would have been evident.
2008-02-12(svn r12125) -Codechange: Remove redundant signal lookup table, and document ↵peter1138
why normal electric signals are handled specially.
2008-01-22(svn r11949) -Codechange: add river icon and cursor, drawn by skidd13.peter1138
2008-01-03(svn r11748) -Codechange: Remove magic numbers introduced on r11746 and r11727belugas
-Codechange: A few bad coding style inadvertendly applied too
2007-12-31(svn r11726) -Feature[newGRF]: Extend the Action 5, feature 0D usage. Patch ↵belugas
by BigBB
2007-12-29(svn r11720) -Codechange: [NewGRF] Add support for bit 30 of station tile ↵peter1138
layouts; forcing a sprite to always be opaque.
2007-12-23(svn r11684) -Codechange: split gfx.h in a type and functional header.rubidium
2007-12-01(svn r11547) -Add: signal selection GUI for the ones that really like to use ↵rubidium
that over CTRL. Patch by BigBB.
2007-11-18(svn r11457) -Fix: (r11455) Reenable the accidentaly removed one way roads ↵skidd13
option -Change: Enable one way roads like the remove via a toolbar icon
2007-11-17(svn r11447) -Fix(r11433): Wrong offset to the helipad made it look like the ↵belugas
autoroad button
2007-11-17(svn r11446) -Codechange: change the naming of road related code parts to ↵skidd13
something more descriptive -Change: invert the two single roads gui buttons, making it consistent with rails toolbar Based on a patch by Octopussy
2007-11-15(svn r11433) -Fix: starting OpenTTD with DOS files made it look weird out of ↵rubidium
the box. -Change: make extra sprites (the ones not in the TTD GRFs) replaceable using Action 5. -Feature: make replacing contiguous subsets of sprites in for some types possible in Action 5. Note to GRF authors: when you replaced OpenTTD sprites that are not from the TTD GRF files using Action A, your GRF will not have the intended result anymore as the sprite numbers have changed. You should replace the Action A with an Action 5 from now on.
2007-10-27(svn r11350) -Change: add missing elrail sprites for some rail build ↵rubidium
buttons/cursors. Sprites by skidd13.
2007-10-22(svn r11339) -Add: autoroad; same as autorail, but for road and trams and ↵rubidium
only on X and Y direction. Patch by Octopussy and skidd13.
2007-10-20(svn r11316) -Codechange: add support for the half-tile (selection) graphics.rubidium
2007-10-15(svn r11266) -Documentation: Add a few comments. Parts of BigBB's work on shoresbelugas
2007-09-19(svn r11128) -Fix: a lot of graphical glitches by changing some bounding ↵rubidium
boxes. It's not perfect yet, but a *very* good step into the right direction. Patch by frosch.