summaryrefslogtreecommitdiff
path: root/src/table/settings.h
AgeCommit message (Collapse)Author
2010-03-06(svn r19346) -Feature: Configurable slope steepness for road vehicles from ↵terkhen
0% to 10%, default is 7%.
2010-03-06(svn r19345) -Feature: Realistic acceleration for road vehicles.terkhen
2010-03-03(svn r19308) -Change [FS#3655]: Increase the default small font size for ↵rubidium
freetype fonts as 6 point fonts are usually unreadable
2010-02-19(svn r19165) -Fix [FS#3629]: vehicle running costs shouldn't be changed in a ↵yexo
running game
2010-02-10(svn r19082) -Codechange: make 'developer' a regular settingsmatz
2010-02-09(svn r19066) -Fix: settings that are part of the "ttdpatch flags" can cause ↵yexo
desyncs if they're changed in network games
2010-02-08(svn r19064) -Feature: Allow to select different land colours for the ↵terkhen
smallmap (reworked by Alberth).
2010-02-04(svn r19006) -Fix (r18970): default rail type determination failed causing ↵rubidium
'A'/SHIFT-F4 not to work the first time. As rail types can now be anything the explicit options for the different railtypes have been removed, leaving the most used rail type and first/last available rail types.
2010-02-03(svn r18999) -Change: update some of the defaults (Eddi)rubidium
2010-02-03(svn r18994) -Change: content mirroring support (based on work by TrueBrain).rubidium
2010-01-28(svn r18942) -Feature [FS#2678]: add a setting to reduce/disable aircraft ↵yexo
crashes
2010-01-21(svn r18882) -Change: default to zero AIsrubidium
2010-01-18(svn r18864) -Fix [FS#3532]: town noise population settings could not be ↵rubidium
changed in-game
2010-01-16(svn r18838) -Codechange [FS#3524]: reorganisation of the train acceleration ↵rubidium
code plus some minor optimisations (Terkhen)
2010-01-03(svn r18703) -Feature-ish: allow virtually paying a percentage of the leg ↵rubidium
profit in feeder chains. This to give the user a better chance to get a feeder system without "losses".
2009-12-31(svn r18674) -Feature (FS#3459): Configurable slope steepness for trains ↵peter1138
from 0% to 10%, default is 3% as before (mostly by Terkhen)
2009-12-22(svn r18608) -Change: add the concept of music setsrubidium
2009-12-21(svn r18585) -Codechange: replace some magic numbers by constantsrubidium
2009-12-20(svn r18572) -Change: Enable 'multiple NewGRF engine sets' by default.frosch
2009-12-19(svn r18541) -Feature: Additional map variety option for TGP landscape ↵peter1138
generator. Evolved from curve map idea from Zephyris.
2009-12-17(svn r18522) -Feature: add the possibility to not make new tree tiles in-gamerubidium
2009-12-13(svn r18481) -Codechange: unify the curve pathfinder penalty defaults; 0.01 ↵rubidium
tile won't make a dent, 3 tiles might be a bit too much -Feature-ish: make maximum pathfinder penalties for finding depots customisable, also increase it slightly to 20 tiles worth of penalties.
2009-12-04(svn r18404) -Codechange: link drive through stops better togetherrubidium
-Feature: make penalty for road stop occupancy user configurable -Fix [FS#1944]: road vehicles would not pick an empty drive through stop. Now they will *if* the penalty for driving around is less than the occupancy penalty -Fix [FS#1495]: long (articulated) road vehicles could block loading of others when the following road vehicle already got 'permission' to go to the next bay even when it could not reach it -Change: improve the throughput of the drive through road stops by letting them stop closer together
2009-12-01(svn r18362) -Cleanup: remove OPF for RVs and NTP to clean up lots of code ↵rubidium
and simplify some things for the future
2009-11-25(svn r18285) -Feature: show the expected arrival/departure dates in the ↵rubidium
timetable window. Based on work by PhilSophus.
2009-11-24(svn r18281) -Feature: founding towns in-game (based on work by Belugas, ↵smatz
TheJosh, GeekToo, Terkhen and others)
2009-11-09(svn r18027) -Codechange: make some unneededly global variables static and ↵rubidium
remove some unused variables
2009-10-29(svn r17902) -Fix: make the plane speed setting unchangeable in network ↵rubidium
games because it can be read by NewGRFs on game load and thus if it changes cause desyncs
2009-10-27(svn r17893) -Feature [FS#2633]: make it possible to disable background ↵rubidium
saving, only via the config file/in game console though
2009-09-26(svn r17651) -Fix [FS#3238] (r17644): crashes when commands related to ↵rubidium
company settings where done
2009-09-26(svn r17646) -Fix (r17644): GCC 4.4/4.5 compile failurerubidium
2009-09-26(svn r17644) -Fix [FS#3219]: some inconsistencies with the difficulty ↵rubidium
settings in the scenario editor. Also re-enable changing some difficulty settings (e.g. max loan) in the scenario editor.
2009-09-09(svn r17488) -Feature [FS#2339]: add the date to all logging in the (real, ↵rubidium
not in-game) console if show_date_in_console is set. For dedicated server binaries the default is 'on', for the rest it is 'off'.
2009-09-07(svn r17464) -Codechange: use C++0x mode when compiling with gcc >= 4.3 or ↵smatz
icc >= 11.0
2009-08-21(svn r17248) -Fix: add GPL license notice where appropriaterubidium
2009-08-12(svn r17157) -Add: localised decimal separatorsmatz
2009-08-09(svn r17139) -Change: add the concept of sound setsrubidium
2009-08-09(svn r17133) -Codechange: generalise the code that searches for base graphicsrubidium
2009-07-25(svn r16949) -Codechange: unify the way the DisplayOption enums are writtenrubidium
2009-07-22(svn r16921) -Codechange: make it more clear what strings are related to ↵rubidium
road vehicles; only ROAD isn't always enough. Also unify the way of writing it.
2009-06-25(svn r16654) -Codechange: cache industries in station's coverage area ↵smatz
instead of searching them everytime payment is made
2009-06-21(svn r16614) -Codechange: Make the airport min/max available year a property ↵yexo
of the Airport class. -Change: rename station.always_small_airport to station.never_expire_airports to make it more future-proof
2009-06-20(svn r16603) -Codechange: enumify map size limits (based on a patch by Bilbo)smatz
2009-05-26(svn r16439) -Change: Make the default vehicle servicing settings ↵yexo
company-based settings, so in a multiplayer game everyone can change them.
2009-05-26(svn r16433) -Codechange: Remove most of CmdSetAutoreplace and replace it ↵yexo
with calls to CmdChangeCompanySetting
2009-05-26(svn r16429) -Change: Make the company settings behave like all others ↵yexo
settings: the default set in the main menu / config file is now really the default for a new company, and changing the value in game will no longer change the default for new companies.
2009-05-15(svn r16315) -Codechange: move the autorenew settings to a new ↵yexo
CompanySettings struct
2009-04-23(svn r16131) -Fix (r16129): some compile warnings on some compilersrubidium
2009-04-23(svn r16129) -Feature-ish: configurable digit group separator per language ↵rubidium
with user override.
2009-04-21(svn r16118) -Change/cleanup: remove the hexadecimal 'in TTD the string had ↵rubidium
this ID' from 'some' strings and replace the string name with something more sensible.