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path: root/src/table/settings.h
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2010-10-17(svn r20973) -Add: chat sending and receiving support for remote admins ↵rubidium
(dihedral)
2010-10-17(svn r20966) -Change: enable remote administration sockets (parts by Yexo ↵rubidium
and dihedral)
2010-10-17(svn r20963) -Add: stubs for a remote administration connectionrubidium
2010-10-04(svn r20901) -Fix/Change: When using non-smooth or newgrf-economy changing ↵frosch
production rates does not work (anymore), so allow changing the production multiplier instead.
2010-09-25(svn r20849) -Change: Only display liveries in the liverywindow if they are ↵frosch
used by some vehicle somewhen (not considering date or such).
2010-09-20(svn r20832) -Feature: Allow to select a custom percentage of water in the ↵terkhen
map generation window (based on patch by CommanderZ).
2010-08-28(svn r20659) -Feature: make the (flat) area around an industry configurable ↵rubidium
(Eddi|zuHause)
2010-08-19(svn r20553) -Feature: allow rate limiting of incoming commandsrubidium
2010-08-05(svn r20376) -Feature [FS#3093]: add setting for none/original/more smoke ↵yexo
(SirkoZ)
2010-08-01(svn r20283) -Codechange: Unify start of doygen comments.frosch
2010-07-31(svn r20259) -Add: allow NewGRFs to specify their version and use that to ↵rubidium
hide old NewGRFs / to choose the newest when loading compatible NewGRFs
2010-07-14(svn r20144) -Feature: Allow to configure the delay of hover events, or to ↵terkhen
disable them completely.
2010-07-02(svn r20051) -Fix [FS#3916]: coloured_news_year was stored in savegames ↵yexo
while it should be a client setting
2010-07-02(svn r20048) -Feature: Add a setting to forbid towns building level crossings.michi_cc
2010-05-21(svn r19870) -Codechange: silence some of GCC 3.3 warningssmatz
2010-05-20(svn r19863) -Fix: redraw the screen when changing the currency settingsrubidium
2010-05-02(svn r19751) -Change [FS#3798]: make sure the chat area fits in the default ↵rubidium
window size; if you want it larger, you can always change/override it in the config file.
2010-04-24(svn r19705) -Change: reinitialise the windows when changing the ↵rubidium
newgrf_developer_tools setting
2010-04-03(svn r19548) -Add: Client setting 'gui.ai_developer_tools' to enable the ↵yexo
break on AI string
2010-03-24(svn r19515) -Add: Client setting 'gui.newgrf_developer_tools' to enable ↵frosch
otherwise hidden features. -Add: Console command 'reload_newgrfs'; only available when newgrf developer tools are enabled.
2010-03-21(svn r19499) -Remove: same_industry_close setting did not do what it said ↵frosch
and caused NewGRF trouble.
2010-03-12(svn r19389) -Fix [FS3676]: only show the "No AIs available" error message ↵yexo
when explicitly changing the number of AI opponents
2010-03-06(svn r19346) -Feature: Configurable slope steepness for road vehicles from ↵terkhen
0% to 10%, default is 7%.
2010-03-06(svn r19345) -Feature: Realistic acceleration for road vehicles.terkhen
2010-03-03(svn r19308) -Change [FS#3655]: Increase the default small font size for ↵rubidium
freetype fonts as 6 point fonts are usually unreadable
2010-02-19(svn r19165) -Fix [FS#3629]: vehicle running costs shouldn't be changed in a ↵yexo
running game
2010-02-10(svn r19082) -Codechange: make 'developer' a regular settingsmatz
2010-02-09(svn r19066) -Fix: settings that are part of the "ttdpatch flags" can cause ↵yexo
desyncs if they're changed in network games
2010-02-08(svn r19064) -Feature: Allow to select different land colours for the ↵terkhen
smallmap (reworked by Alberth).
2010-02-04(svn r19006) -Fix (r18970): default rail type determination failed causing ↵rubidium
'A'/SHIFT-F4 not to work the first time. As rail types can now be anything the explicit options for the different railtypes have been removed, leaving the most used rail type and first/last available rail types.
2010-02-03(svn r18999) -Change: update some of the defaults (Eddi)rubidium
2010-02-03(svn r18994) -Change: content mirroring support (based on work by TrueBrain).rubidium
2010-01-28(svn r18942) -Feature [FS#2678]: add a setting to reduce/disable aircraft ↵yexo
crashes
2010-01-21(svn r18882) -Change: default to zero AIsrubidium
2010-01-18(svn r18864) -Fix [FS#3532]: town noise population settings could not be ↵rubidium
changed in-game
2010-01-16(svn r18838) -Codechange [FS#3524]: reorganisation of the train acceleration ↵rubidium
code plus some minor optimisations (Terkhen)
2010-01-03(svn r18703) -Feature-ish: allow virtually paying a percentage of the leg ↵rubidium
profit in feeder chains. This to give the user a better chance to get a feeder system without "losses".
2009-12-31(svn r18674) -Feature (FS#3459): Configurable slope steepness for trains ↵peter1138
from 0% to 10%, default is 3% as before (mostly by Terkhen)
2009-12-22(svn r18608) -Change: add the concept of music setsrubidium
2009-12-21(svn r18585) -Codechange: replace some magic numbers by constantsrubidium
2009-12-20(svn r18572) -Change: Enable 'multiple NewGRF engine sets' by default.frosch
2009-12-19(svn r18541) -Feature: Additional map variety option for TGP landscape ↵peter1138
generator. Evolved from curve map idea from Zephyris.
2009-12-17(svn r18522) -Feature: add the possibility to not make new tree tiles in-gamerubidium
2009-12-13(svn r18481) -Codechange: unify the curve pathfinder penalty defaults; 0.01 ↵rubidium
tile won't make a dent, 3 tiles might be a bit too much -Feature-ish: make maximum pathfinder penalties for finding depots customisable, also increase it slightly to 20 tiles worth of penalties.
2009-12-04(svn r18404) -Codechange: link drive through stops better togetherrubidium
-Feature: make penalty for road stop occupancy user configurable -Fix [FS#1944]: road vehicles would not pick an empty drive through stop. Now they will *if* the penalty for driving around is less than the occupancy penalty -Fix [FS#1495]: long (articulated) road vehicles could block loading of others when the following road vehicle already got 'permission' to go to the next bay even when it could not reach it -Change: improve the throughput of the drive through road stops by letting them stop closer together
2009-12-01(svn r18362) -Cleanup: remove OPF for RVs and NTP to clean up lots of code ↵rubidium
and simplify some things for the future
2009-11-25(svn r18285) -Feature: show the expected arrival/departure dates in the ↵rubidium
timetable window. Based on work by PhilSophus.
2009-11-24(svn r18281) -Feature: founding towns in-game (based on work by Belugas, ↵smatz
TheJosh, GeekToo, Terkhen and others)
2009-11-09(svn r18027) -Codechange: make some unneededly global variables static and ↵rubidium
remove some unused variables
2009-10-29(svn r17902) -Fix: make the plane speed setting unchangeable in network ↵rubidium
games because it can be read by NewGRFs on game load and thus if it changes cause desyncs