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path: root/src/table/roadveh.h
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2007-11-17(svn r11449) -Fix [FS#1160]: trams could deadlock themselves. As of now ↵rubidium
trams will turn as roadvehicles do when the player cannot build a tram track piece on the next tile without destroying anything. It will not turn when the player can build the before mentioned track piece on the 'next' tile.
2007-05-25(svn r9926) -Fix (r9923): the vehicle should continue on the next tile, not ↵rubidium
'finishing' the turn.
2007-05-25(svn r9923) -Add: support for Action 0 Road vehicles, property 1C, bit 0.rubidium
2007-04-03(svn r9553) -Documentation: fix ambiguity issue.rubidium
2007-02-14(svn r8723) -Codechange: replace yet another couple of magic numbers with enums.rubidium
2007-01-02(svn r7759) -Merge: makefile rewrite. This merge features:rubidium
- A proper ./configure, so everything needs to be configured only once, not for every make. - Usage of makedepend when available. This greatly reduces the time needed for generating the dependencies. - A generator for all project files. There is a single file with sources, which is used to generate Makefiles and the project files for MSVC. - Proper support for OSX universal binaries. - Object files for non-MSVC compiles are also placed in separate directories, making is faster to switch between debug and release compiles and it does not touch the directory with the source files. - Functionality to make a bundle of all needed files for for example a nightly or distribution of a binary with all needed GRFs and language files. Note: as this merge moves almost all files, it is recommended to make a backup of your working copy before updating your working copy.