Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-02-24 | Fix #8734: [OpenGL] Apply palette remap to cursor sprites. (#8742) | Michael Lutz | |
2021-02-22 | Add: [OpenGL] Accelerated mouse cursor drawing. | Michael Lutz | |
2021-02-22 | Add: [OpenGL] Support for 8bpp blitters. | Michael Lutz | |
2021-02-22 | Codechange: [OpenGL] Explicitly assign which framebuffer target receives the ↵ | Michael Lutz | |
colour values. | |||
2021-02-22 | Codechange: [OpenGL] Use GLSL version 1.50 if available. | Michael Lutz | |
2021-02-22 | Codechange: [OpenGL] Use generic vertex attributes in the shader program. | Michael Lutz | |
2021-02-22 | Codechange: [OpenGL] Use shaders to display the video buffer on screen. | Michael Lutz | |