Age | Commit message (Collapse) | Author |
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not depend on Freetype and into one that does.
This makes it easier to add other TrueType font rendering engines.
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properly
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Adds an option in the "Game Options" next to "Interface Size" called "Font Size". Available options are normal, double, and quad.
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(This was mostly achieved with a few in-place regexes)
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interface.
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modes.
-Remove: [win32] fullscreen_bpp setting, which is replaced by above setting.
-Change: Disable usage of 8bpp blitters and video modes by default. Many modern OS and hardware cause issues with those.
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better grouped
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according to the minimum readable height that the font provides.
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settings GUI. (Eagle_rainbow)
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setting from megabytes to megapixels, so it depends on the blitter being used. Also increase it from 64 to 128, and change the name in the cfg file, so everyone gets the new default.
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container format 2 implementation that was committed.
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so they are valid before sprites are loaded.
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default is used.
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the size variable in the configuration file
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and station names (Zuu)
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their more clearly named (longer) constant names
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non-conditional settings; with default from and to savegame versions all can be conditional. They previously were as well; the non-conditional ones were macros of the conditionals with to/from saveload versions hardcoded
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versions as well
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the need to state the "default" value for all items
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