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path: root/src/table/misc_settings.ini
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2020-05-21Codechange: Use std::string in the driver and blitter selection code.Michael Lutz
2020-05-21Codechange: Store base set related texts in std::strings.Michael Lutz
2019-11-10Cleanup: Removed SVN headersS. D. Cloudt
2019-05-14Codechange: Refactor the Freetype font cache into a generic part that does ↵Michael Lutz
not depend on Freetype and into one that does. This makes it easier to add other TrueType font rendering engines.
2019-04-29Codechange: Set size of SettingGuiFlag & SettingDescType enums, and use them ↵Charles Pigott
properly
2019-04-11Codechange: NULL -> nullptr in settings files.peter1138
2019-02-23Feature: Add option to adjust font size separately from GUI size. (#7003)Greg Carlin
Adds an option in the "Game Options" next to "Interface Size" called "Font Size". Available options are normal, double, and quad.
2019-02-02Codechange: Convert saveload numbers to enum values.Peter Nelson
(This was mostly achieved with a few in-place regexes)
2014-10-11(svn r26990) -Feature: Add option to choose normal, double or quad-size ↵peter1138
interface.
2014-04-27(svn r26522) -Add: A config-file-only setting to disable usage of 8bpp video ↵frosch
modes. -Remove: [win32] fullscreen_bpp setting, which is replaced by above setting. -Change: Disable usage of 8bpp blitters and video modes by default. Many modern OS and hardware cause issues with those.
2013-06-23(svn r25437) -Codechange: rework the FreeTypeSettings structure to make it ↵rubidium
better grouped
2013-04-06(svn r25157) -Feature: Determine the default font height for vector fonts ↵michi_cc
according to the minimum readable height that the font provides.
2012-12-23(svn r24845) -Add: News ticker sound setting to adv. settings window.frosch
2012-11-08(svn r24671) -Feature [FS#5355]: Add basic/advanced/expert filters to adv. ↵frosch
settings GUI. (Eagle_rainbow)
2012-05-15(svn r24252) -Fix [FS#5162]: Change the unit of the sprite-cache size ↵frosch
setting from megabytes to megapixels, so it depends on the blitter being used. Also increase it from 64 to 128, and change the name in the cfg file, so everyone gets the new default.
2012-05-12(svn r24234) -Add: Add help-string infrastructure to the ini filesalberth
2012-02-04(svn r23895) -Revert (r23888): Broken and not even needed anymore in the ↵michi_cc
container format 2 implementation that was committed.
2012-02-04(svn r23888) -Change: Move the min/max zoom settings to the "misc" section ↵michi_cc
so they are valid before sprites are loaded.
2011-11-24(svn r23317) -Change: Rename sprite_cache_size setting so that the new ↵peter1138
default is used.
2011-11-24(svn r23316) -Feature: Add ability to zoom in to 2x and 4x level.peter1138
2011-11-20(svn r23287) -Fix (r23274): mono_size is a better name than large_mono for ↵rubidium
the size variable in the configuration file
2011-11-20(svn r23274) -Add: internal support for a monospaced sprite fontrubidium
2011-11-14(svn r23223) -Codechange: store the last newgrf count in the misc sectionrubidium
2011-08-01(svn r22708) -Feature [FS#4701]: Display option to hide competitors' signs ↵planetmaker
and station names (Zuu)
2011-03-06(svn r22210) -Add: Add a variable for the value strings in the settings tables.alberth
2011-03-06(svn r22207) -Add: Add the copyright message to the new ini files.alberth
2011-03-05(svn r22199) -Cleanup-ish: replace the shortcut macros for (gui)flags with ↵rubidium
their more clearly named (longer) constant names
2011-03-05(svn r22197) -Cleanup: remove the distinction between conditional and ↵rubidium
non-conditional settings; with default from and to savegame versions all can be conditional. They previously were as well; the non-conditional ones were macros of the conditionals with to/from saveload versions hardcoded
2011-03-05(svn r22196) -Codechange: use default values for the from and to of savegame ↵rubidium
versions as well
2011-03-05(svn r22194) -Codechange: use the defaults feature of settingsgen to remove ↵rubidium
the need to state the "default" value for all items
2011-03-03(svn r22172) -Add: Add ini files containing the table/settings data.alberth