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path: root/src/strgen/strgen.h
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2019-11-10Cleanup: Removed SVN headersS. D. Cloudt
2019-05-01Fix #7553: check bounds when loading strings (#7554)glx22
2019-04-10Codechange: Use null pointer literal instead of the NULL macroHenry Wilson
2014-04-25(svn r26511) -Codechange: use strecpy in game_textrubidium
2013-01-08(svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by ↵planetmaker
Eagle_rainbow)
2012-09-09(svn r24516) -Add: [GS] Support ##plural pragma in GS lang files.frosch
2012-01-03(svn r23735) -Codechange: remove ~50 includes from headers that weren't neededrubidium
2011-12-17(svn r23585) -Codechange: replace some magic numbers with less magic constantsrubidium
2011-12-17(svn r23576) -Codechange: split the base of strgen with the strgen code that ↵rubidium
creates the actual .lng files
2011-12-17(svn r23575) -Codechange: split class definition and implementation of base ↵rubidium
strgen classes
2010-11-13(svn r21160) -Codechange: reuse the strgen LanguageHeader to store some ↵rubidium
metadata about a language, and keep the language metadata in memory instead of loading it several times from disk
2010-11-10(svn r21132) -Codechange: unify the language file version/validity checkingrubidium
2010-11-07(svn r21113) -Codechange: remove the amount of places where the language ↵rubidium
pack identifier magic value is
2009-08-21(svn r17248) -Fix: add GPL license notice where appropriaterubidium
2009-08-12(svn r17157) -Add: localised decimal separatorsmatz
2009-04-23(svn r16129) -Feature-ish: configurable digit group separator per language ↵rubidium
with user override.
2009-03-13(svn r15696) -Codechange: move the NewGRF language ID into the language file ↵rubidium
instead of maintaining a table in the code.
2008-11-24(svn r14618) -Feature: when the chosen language isn't supported by the ↵rubidium
current font, try to find a font that does and use that instead. Thanks to glx/michi_cc for the Windows implementation.
2008-11-24(svn r14617) -Change: unduplicate the languagepack(header).rubidium