Age | Commit message (Collapse) | Author |
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math_func.hpp
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in such a manner that it triggers an internal compiler error without any clue what of the code is wrong. Even trying to bisect the problem does not give a single line of code that causes the trouble.
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supporting NDS by default. Based on work by Dominik.
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extra checking and such anymore.
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of FS#1335
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asserts and show them in crash.log for MSVC release builds
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extra checking and such anymore.
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of FS#1482.
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This fixes also FS#1450
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compilation failures.
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anyway, a step towards that goal)
-Fix: put DEBUG lines under WINCE via a function designed for just that under WINCE
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like 'and')
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Matthias.
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variables.h to strings.h
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wchars, so disable all code that has to use wchars for MorphOS.
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C4258: 'y' : definition from the for loop is ignored; the definition from the enclosing scope is used" which prevents compilation on MSVC 2003
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be more flexible.
-Codechange: add support for personal directories on Windows.
-Fix [FS#153, FS#193, FS#502, FS#816, FS#854]: fix issues related to fixed names, fixed places of files/directories and application bundles.
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any full paths (again).
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for strgen
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error().
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disabled.
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gives silly warnings and is unneeded for OpenTTD
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The end of the preliminary work is near
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std::numeric_limits doesn't exist in gcc 2.95 (MorphOS), so back to tree and use ~0 instead (peter1138)
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std::numeric_limits<uint32>::max() instead.
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non-unicode build to function. Win9x binaries will be possible with mingw/nightly system.
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inttypes.h which defines the things we need from stdint.h.
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we don't conflict with Vista Platform SDK (boekabart)
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-Add: added general header-inclusing for PSP
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have a limited amount of file-descripters open at any given time.
The Fios keeps track how many times a file is opened, and tries to close up files which aren't used often.
The first platform using this is PSP. Patch based on the work of Turulo.
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debug information emission for enum 'StringIdEnum'"
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This due to the fact that some stl headers will include them anyway and #undef several defines made in stdafx.h.
An example of this is that fopen that we redefine to _wfopen (for Windows Unicode compatability), is reverted to a non-Windows Unicode compatible fopen. This makes it impossible to start openttd with non-ASCII characters in the path or load savegames with non-ASCII characters under Windows.
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(seems that g++ 2.95 defines it anyway)
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This fixes the issue where OSX included stdint.h though other includes before defining __STDC_LIMIT_MACROS (and failed to compile because of this)
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