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path: root/src/statusbar_gui.cpp
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2009-04-03(svn r15929) -Codechange: Added nested widgets for statusbar.alberth
2009-04-03(svn r15928) -Codechange: Moving statusbar widget numbers outside ↵alberth
StatusBarWindow
2009-03-26(svn r15863) -Fix (r15791): company money and game date strings were swapped ↵smatz
on the statusbar
2009-03-21(svn r15794) -Codechange: remove the DoDrawString part of the old text ↵rubidium
drawing API
2009-03-21(svn r15791) -Codechange: remove the *RightAligned part of the old text ↵rubidium
drawing API.
2009-03-21(svn r15790) -Codechange: remove the *Centered part of the old text drawing API.rubidium
2009-03-21(svn r15784) -Fix (r15779): TextAlignment and TA_* already exist on windowsglx
2009-03-21(svn r15782) -Codechange: replace some calls to the all text drawing API to ↵rubidium
the new one.
2009-03-15(svn r15723) -Codechange: use a constructor for WindowDescs as that makes ↵rubidium
expanding them much easier (Alberth)
2009-03-02(svn r15600) -Fix (r0): Replace a newline in a news message by four spaces ↵yexo
before drawing it in the statusbar.
2009-02-09(svn r15424) -Codechange: make it possible to have multiple windows with ↵rubidium
edit box open simultaniously (Zuu).
2009-01-09(svn r14948) -Codechange: enumification and more comments in the statusbar codesmatz
2009-01-09(svn r14940) -Fix: let the statusbar know the current news are invalid or ↵smatz
bad things will happen
2008-09-30(svn r14422) -Codechange: also reflect the changes of r14421 in the filenames.rubidium
2008-09-30(svn r14421) -Codechange: rename all player variables/types to company *or* ↵rubidium
client so it is immediatelly clear which one you are working with.
2008-08-02(svn r13919) -Codechange: Replace numbers with Colours enum on osk(forgot 2 ↵belugas
assignations), statusbar, subsidy, terraform, timetable, toolbar, town, tree and vehicle guis.
2008-05-29(svn r13325) -Codechange: split the client-side only settings from the ↵rubidium
settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
2008-05-25(svn r13251) -Codechange: rename _patches to _settings as that is more logic.rubidium
-Codechange: move all Settings into substructs of _settings in a way that they are logically grouped.
2008-05-19(svn r13185) -Codechange: remove everything related to the WindowProc callbacks.rubidium
2008-05-17(svn r13139) -Codechange: move DrawWindowWidgets and DrawWindowViewport to ↵rubidium
the Window class and remove Window from their naming.
2008-05-16(svn r13116) -Codechange: make a window class of the statusbar window.rubidium
2008-05-16(svn r13114) -Codechange: use InvalidateData instead of direct window access ↵rubidium
to modify the state of the statusbar from outside the statusbar.
2008-05-13(svn r13065) -Codechange: remove the need for the news string callbacks. ↵rubidium
Patch by Cirdan.
2008-05-10(svn r13028) -Codechange: WE_MESSAGE and WE_INVALIDATE_DATA were doing the ↵rubidium
same thing.
2008-05-08(svn r13010) -Codechange: move the tree building GUI out of misc_gui.cpp.rubidium
2008-05-08(svn r13004) -Codechange: replace AllocateWindow and AllocateWindowDesc with ↵rubidium
a Window constructor.
2008-05-06(svn r12977) -Codechange: remove quite some redundant (duplicate) function ↵rubidium
declarations.
2008-05-06(svn r12976) -Codechange: use w->SetDirty() instead of SetWindowDirty(w) ↵rubidium
when it's certain that w != NULL.
2008-05-06(svn r12971) -Documentation: add @file in files that missed them and add ↵rubidium
something more than whitespace as description of files that don't have a description.
2008-04-18(svn r12768) -Codechange: move the statusbar GUI to it's own file.rubidium