Age | Commit message (Collapse) | Author |
|
OnInvalidateData().
|
|
list directly in OnInvalidateData(). There might be a scheduled rebuild which needs execution first. So, only set a trigger for resorting.
|
|
location when having persistent building turned on and selecting a "second" location for the station tile
|
|
characters, not bytes
|
|
OnPaint().
|
|
the language "list"
|
|
for instead of having cargo waiting
|
|
be too small
|
|
to r20774)
|
|
|
|
some headers
|
|
by own vehicles.
|
|
|
|
WWT_SCROLL2BAR with NWID_HSCROLLBAR and NWID_VSCROLLBAR.
|
|
and vscroll2.
Note: All windows get individual members with the same names, which are initialised via Window::GetScrollbar(). This caching is not required at all, but simplifies conversion.
|
|
scrollbar explicitly using a NWidgetPart via SetScrollbar().
|
|
|
|
|
|
GetScrolledRowFromWidget().
|
|
DrawStringMultiLine().
|
|
and stationsigns with the rest of the game (frosch)
|
|
the Station View window
|
|
when switching company
|
|
|
|
passed bit variable, i.e. allow expressions as parameter
|
|
divisions with rounding.
|
|
Station list window
|
|
|
|
|
|
|
|
when the window is shaded.
|
|
display all accepted cargo types.
|
|
|
|
and accepted cargo widgets.
|
|
|
|
|
|
aware (sbr)
|
|
parameter for OnClick().
|
|
wrapper functions
|
|
if a header require a header make it include that header
|
|
misc_gui.cpp to station_gui.cpp
|
|
|
|
scrolling, so if you did scroll the station was not joined with the selected station
|
|
|
|
capacity.
|
|
StationViewWindow::DrawAcceptedCargo()
|
|
|
|
toggling between ratings and acceptance view.
|
|
same twice.
|
|
custom drawing/handling input
|