Age | Commit message (Collapse) | Author |
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station GUI
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window to its default size.
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after construction.
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the different cargoes (fonsinchen)
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and Count(), and replace them with VehicleCargoList::StoredCount(), TotalCount(), StationCargoList::AvailableCount() and TotalCount(). (fonsinchen)
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descriptive function
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reserved by full loading vehicles in the station (fonsinchen)
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same functionality.
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black or white depending on the background colour. (sbr)
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the company stations window (sbr)
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specators and colour it's caption neutrally grey.
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station windows, if the station is affected by exclusive transport rights.
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aircraft. (Based on patch by cirdan)
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understandable
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with only values known in WindowFlags (and move out 2 timers to their own variable)
-Codechange: rename Window::flags4 to Window::flags
-Codechange: move some non-inline functions from .hpp to .cpp
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newgrf stations
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station window when no tiles are selected (mouse hovering a window or toolbar)
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OnInvalidateData().
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list directly in OnInvalidateData(). There might be a scheduled rebuild which needs execution first. So, only set a trigger for resorting.
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location when having persistent building turned on and selecting a "second" location for the station tile
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characters, not bytes
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OnPaint().
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the language "list"
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for instead of having cargo waiting
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be too small
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to r20774)
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some headers
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by own vehicles.
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WWT_SCROLL2BAR with NWID_HSCROLLBAR and NWID_VSCROLLBAR.
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and vscroll2.
Note: All windows get individual members with the same names, which are initialised via Window::GetScrollbar(). This caching is not required at all, but simplifies conversion.
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scrollbar explicitly using a NWidgetPart via SetScrollbar().
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GetScrolledRowFromWidget().
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DrawStringMultiLine().
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and stationsigns with the rest of the game (frosch)
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