Age | Commit message (Collapse) | Author |
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issues. Thanks to benc for providing the patch.
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using the goods sprite if really nothing is returned.
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The end of the preliminary work is near
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handler and custom icon sprites
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incorrectly drawn if the cargo list was scrolled, resulting in overlapping images
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CargoID loops.
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station's cargo rating list. (And duff up the block a little)
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std::numeric_limits doesn't exist in gcc 2.95 (MorphOS), so back to tree and use ~0 instead (peter1138)
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std::numeric_limits<uint32>::max() instead.
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station list window.
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fixes some warning that I never got anyway...
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coding style (and rest of the code).
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now takes stations into account that have no cargo waiting (KeeperOfTheSoul). While at it, doxygen the function
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determining if a cargo is valid/active.
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struct array (with accessor) and implement new initialization method using cargo labels.
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all types of vehicle lists (depending on arguments)
- Also removed some unneeded arguments
- this also allows removing an if-else cascade in ShowVehicleListWindowLocal()
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values.
This lets us increase the sprite width from 14 to up to 29 bits,
effectively nulling the old sprite limit. Table changes in next commit.
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pointer to allocated memory instead of modifying the pointer given as parameter
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stillunknown and pv2b.
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renamed to .cpp)
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