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2010-01-16(svn r18837) -Codechange: Rename DrawStationTileSeq() to DrawCommonTileSeq() ↵frosch
and move it to separate file.
2010-01-15(svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, ↵rubidium
if a header require a header make it include that header
2010-01-14(svn r18802) -Codechange: Deduplicate drawing-code for depots and ↵frosch
stations/waypoints.
2010-01-04(svn r18716) -Codechange: pass a TileArea to FindStationsAroundTilesrubidium
2009-12-02(svn r18385) -Cleanup: remove the now unneeded multistop slot management coderubidium
2009-11-15(svn r18110) -Codechange [FS#3316]: search for stations nearby only once per ↵smatz
producer (instead of once pre produced cargo type) (fonsinchen)
2009-09-20(svn r17589) -Codechange: rename town_acc to always_acceptedsmatz
2009-09-07(svn r17439) -Fix (r17436): you weren't paid for cargo delivered to houses ↵smatz
and headquarters anymore
2009-08-21(svn r17248) -Fix: add GPL license notice where appropriaterubidium
2009-07-13(svn r16821) -Codechange: unify the naming of type::UpdateVirtCoord and ↵rubidium
UpdateAll[Type]VirtCoords.
2009-06-27(svn r16678) -Codechange: Turn CargoArray into a class, so one does not have ↵frosch
to deal with sizeof() wrt. typedef-ed arrays.
2009-06-27(svn r16676) -Codechange: Rename AcceptedCargo to CargoArray and its ↵frosch
instances to more meaningful names.
2009-06-23(svn r16640) -Codechange: move roadstop stuff to separate filessmatz
2009-05-22(svn r16389) -Codechange: use RoadVehicle instead of Vehicle where appropriaterubidium
2009-05-22(svn r16378) -Codechange: replace OldPool with simpler Pool. Compilation ↵smatz
time, binary size and run time (with asserts disabled) should be improved
2009-01-13(svn r15073) -Fix (r15067) [FS#2532]: Default copy constructors don't ↵peter1138
necessarily do what you want. Instead of creating one, we now pass a pointer around as that avoids additional allocations.
2009-01-13(svn r15067) -Fix [FS#2531]: Possible compiler bug, alleviated by using ↵peter1138
SmallVector instead of using std::set. SmallVector does everything needed anyway.
2009-01-10(svn r14949) -Cleanup: pointer coding stylerubidium
2009-01-04(svn r14828) -Codechange: move most of save/load-specific code to separate filessmatz
2008-11-22(svn r14604) -Codechange: Simplify a function and rename it, and fix some ↵frosch
comments.
2008-10-14(svn r14463) -Fix [FS#2348]: small possible chance of desync due to sorting ↵rubidium
on pointer instead of by (station) index (PhilSophus)
2008-09-30(svn r14421) -Codechange: rename all player variables/types to company *or* ↵rubidium
client so it is immediatelly clear which one you are working with.
2008-05-24(svn r13226) -Feature: Allow to have more than only two airports per town. ↵belugas
The number of airports is now controlled by the noise each of them generates, the distance from town's center and how tolerant the town is. Initial concept : TTDPatch (moreairpots), Initial code : Pasky Thanks to BigBB (help coding), Smatz Skidd13 and frosch for bugcatches and advices
2008-03-31(svn r12495) -Codechange: reduce the dependency on newgrf_station.h ↵rubidium
(especially because newgrf_station.h includes a lot of stuff).
2008-03-31(svn r12489) -Codechange: split station.h into station_base.h and ↵rubidium
station_func.h.