Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-10-14 | (svn r14463) -Fix [FS#2348]: small possible chance of desync due to sorting ↵ | rubidium | |
on pointer instead of by (station) index (PhilSophus) | |||
2008-09-30 | (svn r14421) -Codechange: rename all player variables/types to company *or* ↵ | rubidium | |
client so it is immediatelly clear which one you are working with. | |||
2008-05-24 | (svn r13226) -Feature: Allow to have more than only two airports per town. ↵ | belugas | |
The number of airports is now controlled by the noise each of them generates, the distance from town's center and how tolerant the town is. Initial concept : TTDPatch (moreairpots), Initial code : Pasky Thanks to BigBB (help coding), Smatz Skidd13 and frosch for bugcatches and advices | |||
2008-03-31 | (svn r12495) -Codechange: reduce the dependency on newgrf_station.h ↵ | rubidium | |
(especially because newgrf_station.h includes a lot of stuff). | |||
2008-03-31 | (svn r12489) -Codechange: split station.h into station_base.h and ↵ | rubidium | |
station_func.h. |