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2008-07-26(svn r13838) -Codechange: Make industry tiles aware of WaterClasses.frosch
2008-07-25(svn r13830) -Feature: show additional NewGRF info in the Tile Info window ↵smatz
for stations, houses and industries
2008-07-20(svn r13758) -Fix (r13226): always use st->airport_tile, st->xy is different ↵smatz
in many cases
2008-07-17(svn r13719) -Codechange: rename IsValidPlayer to IsValidPlayerID in line ↵rubidium
with all other structs/classes that are in a pool.
2008-06-18(svn r13565) -Change [FS#2077]: when invisibility is set, sprite sequences ↵smatz
are now drawn until first non-opaque sprite is found (bit 14 not set) This is to balance performance, code complexity and NewGRF requirements
2008-06-11(svn r13472) -Backport (r13467 from NoAI): make CmdRemoveRoadStop use p2 as ↵glx
documented (only look at bit 0, not at the complete value)
2008-06-10(svn r13456) -Codechange: use AllocaM() macro instead of alloca() at most placessmatz
2008-05-29(svn r13325) -Codechange: split the client-side only settings from the ↵rubidium
settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
2008-05-27(svn r13295) -Codechange: remove now redundant checksmatz
2008-05-27(svn r13293) -Fix (r13226): airport far from a town generated too much noisesmatz
2008-05-26(svn r13257) -Fix(r13226): Typo has found its way on the code... Thanks cirdanbelugas
2008-05-25(svn r13255) -Codechange: move _opt to _settings.rubidium
2008-05-25(svn r13251) -Codechange: rename _patches to _settings as that is more logic.rubidium
-Codechange: move all Settings into substructs of _settings in a way that they are logically grouped.
2008-05-24(svn r13234) -Fix: Check/affect town rating when removing/bulldozing ↵frosch
town-owned road under drivethrough stops. -Fix: Reset the 'town-owned-road'-flag when removing and rebuilding road under drivethrough stops.
2008-05-24(svn r13233) -Fix: Replace some (incorrect) evaluations of TileOwner by ↵frosch
RoadOwner. -Fix: Before evaluating RoadOwner, check if the roadtype is present. -Fix: Some places assumed that MP_ROAD means normal street.
2008-05-24(svn r13226) -Feature: Allow to have more than only two airports per town. ↵belugas
The number of airports is now controlled by the noise each of them generates, the distance from town's center and how tolerant the town is. Initial concept : TTDPatch (moreairpots), Initial code : Pasky Thanks to BigBB (help coding), Smatz Skidd13 and frosch for bugcatches and advices
2008-05-21(svn r13206) -Feature(ette): Display all owners of a tile in the ↵frosch
tile-info-window.
2008-05-18(svn r13165) -Codechange: replace some ↵rubidium
RebuildXXXList/ResortXXXList+InvalidateWindowXXX with InvalidateWindowXXXData.
2008-05-15(svn r13100) -Codechange: reduce the amount of parameters passed via ↵rubidium
AddNewsMessage as there is (for each news message type) a tuple of 4 parameters that is the same for all calls.
2008-05-08(svn r13016) -Codechange: unify the detection if rail catenary should be drawnsmatz
2008-05-06(svn r12971) -Documentation: add @file in files that missed them and add ↵rubidium
something more than whitespace as description of files that don't have a description.
2008-05-02(svn r12934) -Codechange: Before verification of local authority, just make ↵belugas
sure airport can physically be built there. Just moving tests
2008-04-28(svn r12915) -Fix [FS#1960](r12857): don't initialize Station struct with ↵smatz
tile=0, buoys will never change that value
2008-04-25(svn r12897) -Codechange: some coding style in station_cmd.cpp.rubidium
2008-04-24(svn r12875) -Codechange: Use defined const instead of cast magicbelugas
2008-04-24(svn r12874) -Codechange: The closest town is already known. Do not search ↵belugas
for it again.
2008-04-23(svn r12857) -Fix [FS#1948]: remove the last uses of AutoPtr in the station ↵rubidium
code.
2008-04-23(svn r12852) -Fix: do not try to draw rail catenary above non-rail station tilessmatz
2008-04-21(svn r12819) -Codechange: handle more NewGRFs in the same way as TTDP does ↵rubidium
it, i.e. testing the low bits for 0xFF or 0 instead of all bits.
2008-04-20(svn r12800) -Codechange: move the animated tile related functions out of ↵rubidium
texteff.cpp (it isn't a text effect after all). Also remove a few more functions from functions.
2008-04-19(svn r12798) -Feature: Add some support for NewGRF station animation. ↵peter1138
(Thanks to mart3p for samples and fixes)
2008-04-18(svn r12762) -Fix: tabs after the first non-tab character are generally not ↵rubidium
okay (or lines starting with a space and then tabs).
2008-04-18(svn r12761) -Codechange: lots of minor whitespace coding style fixes around ↵rubidium
operators.
2008-04-17(svn r12756) -Cleanup: variable scope and coding style in station*smatz
2008-04-17(svn r12754) -Codechange: split depot.h into depot_map.h, depot_func.h and ↵rubidium
depot_base.h and remove quite a lot of unneeded (before this) includes of depot.h.
2008-04-13(svn r12689) -Feature: non-stop(or rather no non-stop) and via orders for ↵rubidium
road vehicles.
2008-04-12(svn r12674) -Fix [FS#1902]: Colour remaps on station sprites only worked ↵peter1138
for company colours.
2008-04-06(svn r12599) -Codechange: force AllocateSafeRaw() to be linked to simplify ↵smatz
compiler's decisions about inlining
2008-04-06(svn r12596) -Feature: show what cargos a station could be supplied with. ↵rubidium
Patch by Roujin.
2008-04-06(svn r12588) -Codechange: do not access the destination of an order directly.rubidium
2008-04-05(svn r12584) -Codechange: do not access the order type directly.rubidium
2008-04-05(svn r12580) -Codechange: merge some logical related to non-stop orders.rubidium
2008-04-03(svn r12547) -Feature: invisibility options to make objects invisible ↵smatz
instead of transparent
2008-03-31(svn r12489) -Codechange: split station.h into station_base.h and ↵rubidium
station_func.h.
2008-03-28(svn r12459) -Codechange: split news.h into news_type.h and news_func.h.rubidium
2008-03-25(svn r12410) -Codechange: abstract out the test for catenary on electric railspeter1138
2008-02-25(svn r12258) -Fix: GetProductionAroundTiles() may fail if only the second ↵glx
production slot exists
2008-02-20(svn r12199) -Codechange: Remove magic around the results of ↵frosch
GetTileTrackStatus().
2008-02-18(svn r12177) -Codechange: use 'side' parameter in GetTileTrackStatus so ↵smatz
there can be less checks in pathfinders for depots/stations/tunnels/bridges
2008-02-16(svn r12155) -Fix (r12154): some warnings (always compile before commit)glx