Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-04-21 | (svn r16118) -Change/cleanup: remove the hexadecimal 'in TTD the string had ↵ | rubidium | |
this ID' from 'some' strings and replace the string name with something more sensible. | |||
2009-04-21 | (svn r16114) -Cleanup: unify some more strings and remove some more unused ↵ | rubidium | |
strings | |||
2009-04-18 | (svn r16077) -Cleanup (r14456): Remove some code that is only used for some ↵ | frosch | |
assertions, that haven't been triggered for a while. | |||
2009-04-13 | (svn r16057) -Fix [FS#2834] (r16037): division by zero when having an order ↵ | rubidium | |
with only one station that has either middle or near end stop location and where the platform is (significantly) longer than the train. | |||
2009-04-12 | (svn r16037) -Feature: allow (per order) to let a train stop at the near ↵ | rubidium | |
end, middle or far end of a platform from the point of view of the driver of the train that enters the station. | |||
2009-04-11 | (svn r16029) -Fix [FS#2785]: do not give "... Mines" as name to the station ↵ | rubidium | |
of oil rigs, or more general: do not add "... Mines" when the all of the cargoes are part of the liquid, passenger or mail classes. | |||
2009-04-10 | (svn r16025) -Fix [FS#2818]: "build separate station" in the station picker ↵ | rubidium | |
would reuse deleted stations. | |||
2009-03-16 | (svn r15747) -Fix [FS#2736]: road ownership getting lost when removing a ↵ | rubidium | |
road stop. | |||
2009-03-15 | (svn r15718) -Cleanup: apply some comment coding style on the rest of the ↵ | rubidium | |
sources too | |||
2009-03-02 | (svn r15601) -Fix [FS#2615]: bridges/tunnels don't store tram owner making ↵ | rubidium | |
it possible to remove someone's tram tracks. -Feature: allow building road stops on road/tram tracks of competitors. | |||
2009-02-26 | (svn r15588) -Fix: change owner of waypoints and deleted stations when ↵ | smatz | |
merging companies or when a company benkrupts | |||
2009-02-25 | (svn r15583) -Fix: Do not use TILE_MASK when you do not want to wrap around ↵ | frosch | |
them map. | |||
2009-02-10 | (svn r15438) -Fix (r15434): MSVC performance warning | glx | |
2009-02-09 | (svn r15434) -Codechange: bit of type safety for the DC_xxx flags. | rubidium | |
2009-02-09 | (svn r15428) -Codechange: consistently use colour instead of having both ↵ | rubidium | |
color and colour. | |||
2009-02-08 | (svn r15410) -Cleanup: get rid of most of the references to the 'patches' ↵ | rubidium | |
except where it's used for backward compatability. | |||
2009-01-31 | (svn r15299) -Cleanup: remove many redundant includes | smatz | |
2009-01-29 | (svn r15293) -Feature [FS#2583]: Give a more meaningful message when towns ↵ | belugas | |
refuse construction of noise-controlled airports | |||
2009-01-26 | (svn r15278) -Fix [FS#2332]: test noise limit of nearest town instead of ↵ | smatz | |
st->town | |||
2009-01-13 | (svn r15073) -Fix (r15067) [FS#2532]: Default copy constructors don't ↵ | peter1138 | |
necessarily do what you want. Instead of creating one, we now pass a pointer around as that avoids additional allocations. | |||
2009-01-13 | (svn r15067) -Fix [FS#2531]: Possible compiler bug, alleviated by using ↵ | peter1138 | |
SmallVector instead of using std::set. SmallVector does everything needed anyway. | |||
2009-01-12 | (svn r15039) -Codechange: fix comments regarding old AI, remove one old AI hack | smatz | |
2009-01-12 | (svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to ↵ | truebrain | |
see. NoAI is an API (a framework) to build your own AIs in. See: http://wiki.openttd.org/wiki/index.php/AI:Main_Page With many thanks to: - glx and Rubidium for their syncing, feedback and hard work - Yexo for his feedback, patches, and AIs which tested the system very deep - Morloth for his feedback and patches - TJIP for hosting a challenge which kept NoAI on track - All AI authors for testing our AI API, and all other people who helped in one way or another -Remove: all old AIs and their cheats/hacks | |||
2009-01-11 | (svn r14992) -Codechange: Rename 'CheckIfAuthorityAllows' to ↵ | frosch | |
'CheckIfAuthorityAllowsNewStation' and unduplicate a tiny bit of code. | |||
2009-01-10 | (svn r14958) -Codechange [FS#1923]: when checking for unique names, compare ↵ | smatz | |
only with manually set names There are situations that aren't solvable (because of different language files), so if the user really wants to have duplicated name, allow him to do so. It solves desyncs between server and clients using different languages. It behaves the same in SP and MP, so users won't see the different behaviour as a bug (and even checking in SP could be worked around by the user). | |||
2009-01-10 | (svn r14956) -Fix [FS#1832]: building new station parts didn't allocate a ↵ | rubidium | |
new station spec effectively breaking variable 41. This was due to the limited number of station specs that we can have per station. This fix makes newly build station parts create a new spec until one cannot allocate new station specs anymore and it'll revert to the old behaviour (sharing station specs). | |||
2009-01-10 | (svn r14955) -Fix: newgrf station specs didn't get deallocated when building ↵ | rubidium | |
a new station part over them. | |||
2009-01-09 | (svn r14933) -Codechange: check the whether a pool item can be constructed ↵ | rubidium | |
instead of trying to make it and check for NULL. | |||
2009-01-08 | (svn r14919) -Feature: distant joining of stations (Frostregen and PhilSophus) | rubidium | |
2009-01-05 | (svn r14853) -Codechange: rename GetClosestStationFromTile to ↵ | rubidium | |
GetClosestDeletedStation as that's what it does instead of finding non-deleted stations. | |||
2009-01-04 | (svn r14828) -Codechange: move most of save/load-specific code to separate files | smatz | |
2009-01-02 | (svn r14789) -Feature: allow scrolling with the left mouse button pressed ↵ | rubidium | |
(if enabled). Primarily useful for systems with touch screen (aapo) | |||
2008-12-28 | (svn r14754) -Codechange: get rid of _cmd_text and just pass it as ↵ | rubidium | |
(optional) parameter. | |||
2008-12-26 | (svn r14743) -Codechange: use INVALID_TILE to indicate station doesn't have ↵ | smatz | |
queried facility (or station/roadstop is invalid) instead of 0 (Yexo) | |||
2008-12-20 | (svn r14700) -Fix (r1): loading of very old savegames was broken (STNS chunk ↵ | smatz | |
is stored before MAP in old savegame) | |||
2008-11-22 | (svn r14606) -Codechange: Unify usage of PALETTE_MODIFIER_TRANSPARENT and ↵ | frosch | |
PALETTE_MODIFIER_COLOR in spritelayout drawing. -Fix [FS#2419]: The modifiers were not applied in all cases. | |||
2008-11-22 | (svn r14604) -Codechange: Simplify a function and rename it, and fix some ↵ | frosch | |
comments. | |||
2008-11-19 | (svn r14598) -Feature: Action0Industries property 24 (industry suuplies ↵ | rubidium | |
default name for nearby station). | |||
2008-10-25 | (svn r14529) -Codechange: Turn FindCatchmentRadius() into ↵ | frosch | |
Station::GetCatchmentRadius(). | |||
2008-10-25 | (svn r14528) -Codechange: cache the closest town for all road tiles instead ↵ | rubidium | |
of only roads owned by tiles. This replaces a O(n) search over all towns from the road's tileloop with a O(1) lookup (PhilSophus) | |||
2008-10-24 | (svn r14526) -Fix [FS#2379]: make sure trains stop at the end of a station; ↵ | rubidium | |
a 3/8th length train did stop 2/8th of it's length too early causing a 63/8th long train not to fit in a 4 tile station. | |||
2008-10-21 | (svn r14508) -Fix (r14501): arrays were not properly zeroed | smatz | |
2008-10-20 | (svn r14501) -Codechange: use sizeof(variable) instead of sizeof(type) or ↵ | rubidium | |
hardcoded amounts (magic constant) for memset (Alberth) | |||
2008-10-18 | (svn r14488) -Fix: Synchronize drawing of spritelayouts in DrawTileLayout ↵ | frosch | |
(Houses), IndustryDrawTileLayout, DrawStationTile, DrawTile_Station and DrawTile_Track (Waypoint). Now transparency options, PALETTE_MODIFIER_TRANSPARENT and SPRITE_MODIFIER_OPAQUE should work for all of them. | |||
2008-10-12 | (svn r14459) -Fix [FS#2343]: Update station-spread when building or removing ↵ | frosch | |
oilrigs to make them consistent with station-spread-calculation on game-load and to make oilrig-stations behave like any other station type. | |||
2008-10-10 | (svn r14456) -Fix: Obiwan in catchment-area and station-spread of docks. | frosch | |
2008-10-07 | (svn r14446) -Fix [FS#2330]: when a road stop gets moved make sure to update ↵ | rubidium | |
the destination of RVs going to that road stop. | |||
2008-09-30 | (svn r14421) -Codechange: rename all player variables/types to company *or* ↵ | rubidium | |
client so it is immediatelly clear which one you are working with. | |||
2008-09-15 | (svn r14334) -Feature: ability to reset name to default/automatic value (for ↵ | smatz | |
vehicles, engines, towns, groups, stations, waypoints, managers and companies) | |||
2008-09-14 | (svn r14323) -Fix (r14064): forgot a return... | smatz | |