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path: root/src/station_cmd.cpp
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2007-09-14(svn r11107) -Feature: some tool so one can still build tunnels under rails ↵rubidium
(and other structures) when the owner of the structure built it on foundations and if you have enough "empty" space ofcourse. One could use the tool for some other construction needs too. Patch by frosch.
2007-09-09(svn r11065) -Documentation [FS#1186]: of the dirty marking/repainting ↵rubidium
subsystem. Patch by Progman.
2007-09-08(svn r11059) -Fix [FS#1182]: inconsistency between Rail<->ElRail conversions ↵rubidium
of different kinds of rail containing tiles (normal rail, stations, depots, etc). Patch by SmatZ.
2007-09-01(svn r11030) -Revert r11016, Fix [FS#1178]: the way to determine whether a ↵rubidium
station should get goods was not done properly.
2007-08-31(svn r11016) -Fix [FS#1172]: stations would also be given cargo when ↵rubidium
vehicles have only dropped cargo of that particular type.
2007-08-31(svn r11013) -Fix [FS#1171]: MoveGoodsToStation's search area is too small ↵rubidium
as it assumed a lower maximum catchment area than the real maximum catchment area. Based on a patch by PhilSophus.
2007-08-30(svn r11005) -Codechange: move the tiletype specific terraforming checks to ↵rubidium
the functions for those tile types. -Codechange: barren the rail grounds on terraforming.
2007-08-30(svn r11002) -Codechange: unhackify the cargo packet list saving (a little).rubidium
2007-08-26(svn r10981) -Fix [FS#1156] (r10970): stations gave ratings for accepted ↵rubidium
cargo too.
2007-08-24(svn r10974) -Fix [FS#1144, FS#1155]: road vehicles that could not ↵rubidium
(properly) use a road stop still tried to go to that road stop.
2007-08-02(svn r10748) -Codechange: call the pool cleanup functions for stations ↵rubidium
directly instead of using the wrapper functions.
2007-08-02(svn r10746) -Codechange: add a generic superclass for almost all pool items ↵rubidium
so we do not have to duplicate code for each of the pool item classes and use it for the station and roadstop classes.
2007-08-01(svn r10745) -Codechange: generalize the pool cleanup/initialize functions ↵rubidium
for stations (in such a manner that they can be used for other pools too).
2007-07-29(svn r10733) -Codechange: change MP_STREET into MP_ROAD as we use the word ↵rubidium
"road" everywhere except in the tile type.
2007-07-26(svn r10698) -Codechange [FS#1082]: simplify the code related to ↵rubidium
foundations. Primarily removal of (duplicated|magic) code and introduction of few helper functions to ease foundation determination. Patch by frosch.
2007-07-26(svn r10696) -Codechange: remove duplication of the "make sprite ↵rubidium
transparent" code.
2007-07-24(svn r10681) -Codechange: do not determine whether a tile is a hangar based ↵rubidium
on the graphics index to be drawn on the given tile, but do it based on the specification of the location of hangars of the airport.
2007-07-24(svn r10675) -Codechange: unhardcode the industry types used in several ↵rubidium
locations of the source code.
2007-07-21(svn r10646) -Cleanup: AutoPtrT<>::Release() renamed to Detach()KUDr
-better describes what it does -was inconsistent with CCountedPtr<>::Release()
2007-07-16(svn r10601) -Codechange: store (and use) the type of stations instead of ↵rubidium
hardcoding station types by graphics IDs.
2007-07-13(svn r10555) -Codechange/Fix: add a soft limit of 4096 "entities" in a ↵rubidium
station's waiting queue and a hard limit of 32768 so (malicious) people cannot cause a "denial of service" attack by filling cargo lists.
2007-06-27(svn r10364) -Fix [FS#706]: checking for duplicate custom names was ↵peter1138
inconsistent, and tested all 'namespaces'. now only check names of the same type.
2007-06-25(svn r10332) -Fix [FS#940]: ratings where also shown on drop-off stations.rubidium
2007-06-25(svn r10320) -Fix [FS#278]: one could only build a limited number of ↵rubidium
stations before one had to rename them.
2007-06-22(svn r10269) -Fix [FS#912]: station ratings were shown for all cargos ↵rubidium
instead of only the cargos that have been transported.
2007-06-22(svn r10266) -Codechange: keep track of the origin, time of travel and ↵rubidium
accumulated feeder share (transfers) of individual pieces of cargo. This means that cargo isn't thrown on a big pile when it's put in a station or unloaded at a station, however the GUI does not reflect these changes yet so you will not actually see it.
2007-06-18(svn r10210) -Codechange: make all money related variables 64 bits, so ↵rubidium
overflowing them should become a little harder.
2007-06-18(svn r10205) -Codechange: refactor returning of cost, so it can be more ↵rubidium
easily modified.
2007-06-18(svn r10200) -Codechange: add "shortcut" for !CmdFailed (CmdSucceeded).rubidium
2007-06-18(svn r10197) -Codechange: replace int32 with CommandCost where appropriate.rubidium
2007-06-16(svn r10168) -Fix [FS#879]: cannot build airport when an aircraft is flying ↵rubidium
over it.
2007-06-11(svn r10097) -Feature: Add support for articulated road vehicles, or ↵maedhros
callbacks 11 and 17 for road vehicles for those who prefer the technical explanation.
2007-06-08(svn r10062) -Codechange: Don't redraw all station tiles when cargo is added ↵peter1138
or removed if the station has no custom graphics.
2007-05-31(svn r9996) -Fix: be more strict when building/upgrading roads and/or road ↵rubidium
stops.
2007-05-28(svn r9965) -Fix: the ownership of drive through road stops on town owned ↵rubidium
roads wasn't properly reset when the road stop was removed.
2007-05-27(svn r9952) -Fix r9951: it was not possible to build a drive-through station ↵glx
over a road/tram
2007-05-27(svn r9951) -Fix: slope check was incomplete when building road over tram ↵glx
track (and vice-versa) -Fix: you could build a drive-through station over a sloped road/tram track
2007-05-26(svn r9935) -Fix: could not build a drive through station when there when ↵rubidium
you own the tram bits and the town owns the road.
2007-05-25(svn r9923) -Add: support for Action 0 Road vehicles, property 1C, bit 0.rubidium
2007-05-24(svn r9914) -Codechange: prepare GTTS and the pathfinders to handle multiple ↵rubidium
road types on a single tile.
2007-05-24(svn r9908) -Codechange: prepare the station picker for more road types.rubidium
2007-05-23(svn r9905) -Feature: Allow building new stations adjacent to existing ↵maedhros
stations by holding down control. Based on a patch by Wolf01.
2007-05-21(svn r9895) -Fix: assertion when removing roadstop.rubidium
2007-05-20(svn r9893) -Fix (r9892): various small bugs that only act up when using ↵rubidium
something different than plain roads.
2007-05-20(svn r9892) -Codechange: lots of ground work for allowing multiple types of ↵rubidium
"road" with multiple owners on a single tile.
2007-05-07(svn r9810) -Feature: Add drag and drop removal of station tiles (Wolf01)peter1138
2007-05-01(svn r9758) -Fix (FS#756): Ignore bit 1 (axis) of station tile layoutspeter1138
2007-04-20(svn r9683) -Fix [FS#423]: improved loading does not use a huge amount of ↵rubidium
processing power anymore when having a lot of trains.
2007-04-18(svn r9672) -Cleanup: lots of coding style fixes around operands.rubidium
2007-04-18(svn r9669) -Documentation: some more doxygen fixesbelugas