Age | Commit message (Collapse) | Author |
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rectangular
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if a header require a header make it include that header
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non-statemachine-related variables to there
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stations.
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this', which broke loading old savegames. Now remove the (need for the) hack that needed that assumption.
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industry tiles accept it but industry itself doesn't
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when stations were removed from the pool
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and headquarters anymore
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to separate function
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trainst_h.
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waypoints or stations, i.e. don't force exactly one destination tile for a waypoint
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it's written.
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all over the place when using the more advanced station types.
-Change: make (rail) waypoints sub classes of 'base stations', make buoys waypoints and unify code between them where possible.
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functions work for both stations and waypoints
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with some extra checks.
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(to be shared with waypoints)
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can be reused for Waypoints.
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meant to only update the sign and not invalidate the widget; the widget would be invalidated by a call before/after the call to MarkDirty or it wouldn't make sense because e.g. the window doesn't exist anymore/yet.
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item from the pool
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instead of 'byte'.
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that bit 7... but it was a word wasting space etc.
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header files
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instead of searching them everytime payment is made
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functions to header file
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zero in station and rs constructors, remove debug output
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time, binary size and run time (with asserts disabled) should be improved
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variable instead of var->index
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PoolItem::IsValidID(index)
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PoolItem::GetPoolSize()
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reserve a slot at a single road stop. 255 + 1 gives trouble, but 64 is even more than the roadstop would be able to handle within the slot timeout time.
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queried facility (or station/roadstop is invalid) instead of 0 (Yexo)
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default name for nearby station).
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Station::GetCatchmentRadius().
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client so it is immediatelly clear which one you are working with.
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