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2007-02-17(svn r8767) -Fixtron
-Codechange: Do not hardcode the catchment radius of airports, but hold the information in AirportFTAClass -Fix (r979): The default AI tested possible airport locations with a fixed catchment radius instead of the radius of the to be built airport
2007-02-16(svn r8755) -Fixtron
Abbreviate GetAirport(st->airport_type) to st->Airport()
2007-02-14(svn r8735) -Feature: drive-through road stops made possible by the hard ↵rubidium
work of mart3p.
2007-02-13(svn r8709) -Fix/Codechange: Rename the function GetStationPlatforms into ↵celestar
GetPlatformLength because that is what it really does. Overload it because there is already a GetPlatformLength (one gives the length of the whole platform, the other gives the remaining length in a given direction). Turned both functions into methods of Station. While messing around with it, fix a problem where loading times for overhanging trains are miscomputed.
2007-02-13(svn r8707) -Codechange: Turn IsValidStation into a method of Stationcelestar
2007-02-13(svn r8705) -Codechange: Increased the number of airport blocks to 64. This ↵celestar
involves changing the enum of airport blocks to a static const uint64 as SOME platforms do not support 64-bit enums
2007-02-13(svn r8694) -Codechange: make RoadStop's status accessible via accessor ↵rubidium
functions.
2007-02-04(svn r8575) -Fix (8125): remove unused includerubidium
2007-02-02(svn r8536) -Fix (FS#577): Road Vehicles now can obtain a slot even if the ↵celestar
station is very spread out
2007-02-01(svn r8514) -Codechange: Turn IsBuoy into a method of stationscelestar
2007-01-31(svn r8485) -Fixtron
-Fix (since the dawn of time): Remove phantom oil rigs sometimes present in old savegames
2007-01-31(svn r8477) -Fixtron
-Codechange: Remove the unnecessary attributes Station::{bus,lorry}_tile_obsolete by replacing them with a scan of the map for existing road stops when loading old savegames
2007-01-31(svn r8476) -Fixtron
Remove the unused remnants of {bus,truck}_stop_status_obsolete (though I wonder a bit why this information doesn't get converted on load *shrug*)
2007-01-31(svn r8475) -Fixtron
Remove the unused remnants of blocked_months_obsolete
2007-01-31(svn r8474) -Fixtron
Turn GetPrimaryRoadStop() into a method of struct Station
2007-01-28(svn r8449) -Fixtron
-Codechange: Remove the superfluous attribute RoadStop::prev
2007-01-25(svn r8403) -Fix (r8402): Forgot to remove an enumcelestar
2007-01-25(svn r8402) -Codechange: Move RoadStop-specific enums to the RoadStop class, ↵celestar
and changed a one-member enum into a static const. Simplify their naming and add some doxygen-comments to RoadStop
2007-01-25(svn r8401) -Codechange: Make 'IsValidRoadStop' a method of RoadStop and ↵celestar
rename it to 'IsValid' -Codechange: While I'm at it, put 'RoadStop::AllocateRaw' into the protected section
2007-01-18(svn r8231) -Fix (r8125): MP desync caused by calling Random() from station ↵KUDr
constructor. This was wrong because station constructor is called also when loading savegame and when player tries to build station when it is not sure that it will succeed (thanks Rubidium)
2007-01-17(svn r8212) -Fixtron
Remove the unnecessary attribute RoadStop::used. The same information can be derived from RoadStop::xy
2007-01-17(svn r8207) -Fixtron
Remove the write-only attribute RoadStop::station
2007-01-17(svn r8203) -Fix:tron
Use initialisers, reduce variable scope, remove spurious whitespace, fix format string to make it readable
2007-01-17(svn r8185) -Codechange: Equipped Roadstops with new/delete operators and ↵celestar
gave them proper constructors/destructors (Thanks to KUDr for a nice interactive C++ lesson)
2007-01-15(svn r8144) -Fix: [FS#163] When a station is removed, vehicles do not get ↵celestar
excessive payment any longer, as the origin TILE is now stored as long as the origin STATION for the transported cargos. Basically this is only a temporary fix until cargopackets are implemented, but it fixes one of the oldest known bugs (Special Thanks to Darkvater for lots of testing)
2007-01-14(svn r8136) -Codechange: Station spread rectangle manipulators turned into ↵KUDr
StationRect::methods.
2007-01-14(svn r8130) Provide struct GoodsEntry with a constructortron
2007-01-14(svn r8125) -Codechange: Station is now constructed/destroyed using ↵KUDr
new/delete operators (don't worry, they still use the same memory pool). Few station related functions turned into Station::methods (just first step). All this new stuff moved from station_cmd.cpp to the new file (station.cpp).
2007-01-11(svn r8055) -Codechange: Replace the different max, dmax, maxu whatever ↵celestar
macros by a simple template function max(), that requires two arguments of the same type. While I'm at it change a variable called "max" to "maxval" in a function that calls max().
2007-01-10(svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, ↵rubidium
stillunknown and pv2b.
2007-01-02(svn r7759) -Merge: makefile rewrite. This merge features:rubidium
- A proper ./configure, so everything needs to be configured only once, not for every make. - Usage of makedepend when available. This greatly reduces the time needed for generating the dependencies. - A generator for all project files. There is a single file with sources, which is used to generate Makefiles and the project files for MSVC. - Proper support for OSX universal binaries. - Object files for non-MSVC compiles are also placed in separate directories, making is faster to switch between debug and release compiles and it does not touch the directory with the source files. - Functionality to make a bundle of all needed files for for example a nightly or distribution of a binary with all needed GRFs and language files. Note: as this merge moves almost all files, it is recommended to make a backup of your working copy before updating your working copy.