Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-05-08 | (svn r13013) -Fix: GCC 4.3 warning about a clobbering mask due to longjmp. ↵ | rubidium | |
This can't be solved by using exceptions because the longjmp is needed for PNG (C-code) handling. | |||
2008-05-06 | (svn r12971) -Documentation: add @file in files that missed them and add ↵ | rubidium | |
something more than whitespace as description of files that don't have a description. | |||
2008-03-28 | (svn r12453) -Fix [FS#1880]: Remove broken endian-dependent code and ↵ | peter1138 | |
unnecessary rgb to bgr swapping. | |||
2008-01-22 | (svn r11940) -Codechange: Store short filename once per open file instead of ↵ | peter1138 | |
once per sprite cache entry. Not all file types need this, but most of the time no sprite cache entry needed it either. | |||
2008-01-18 | (svn r11914) -Documentation: fix some @file statement | glx | |
2007-12-26 | (svn r11704) -Codechange: remove another bunch of useless includes. | rubidium | |
2007-12-25 | (svn r11694) -Codechange: move more endianness related stuff to endian_func.hpp. | rubidium | |
2007-12-25 | (svn r11691) -Codechange: move+rename helpers.hpp and only include it when ↵ | rubidium | |
it is really needed. | |||
2007-12-23 | (svn r11684) -Codechange: split gfx.h in a type and functional header. | rubidium | |
2007-12-08 | (svn r11597) -Change: replace all remaining instances of (re|m|c)alloc with ↵ | rubidium | |
(Re|M|C)allocT and add a check for out-of-memory situations to the *allocT functions. | |||
2007-09-13 | (svn r11095) -Codechange: don't abuse 'file_pos' by storing the file_slot in ↵ | truelight | |
it too, but use a nice seperate variable for it -Note: on a side-note, this allows files bigger than 16+ MiB, needed for tar-support | |||
2007-06-27 | (svn r10365) -Fix: compiling without png and networking support under MSVC. | rubidium | |
2007-06-14 | (svn r10156) -Fix: PNG loader can now load 8bpp palette images and greyscale ↵ | truelight | |
images | |||
2007-06-13 | (svn r10143) -Add: store the filename of the grfs opened and allow easy ↵ | truelight | |
access to the name -Codechange: store the SpriteID in the spritecache too -Add: add a PNG loader for graphical files -Documentation: added a document to explain the PNG format |