Age | Commit message (Collapse) | Author |
|
files which prevented tar-lookups.
|
|
if a header require a header make it include that header
|
|
|
|
|
|
|
|
loading sprites.
|
|
color and colour.
|
|
sprites: fonts, recolour, mapgen and normal sprites.
|
|
fileio_func.h so not everything that includes saveload.h needs to include everything else too.
|
|
|
|
This can't be solved by using exceptions because the longjmp is needed for PNG (C-code) handling.
|
|
something more than whitespace as description of files that don't have a description.
|
|
unnecessary rgb to bgr swapping.
|
|
once per sprite cache entry. Not all file types need this, but most of the time no sprite cache entry needed it either.
|
|
|
|
|
|
|
|
it is really needed.
|
|
|
|
(Re|M|C)allocT and add a check for out-of-memory situations to the *allocT functions.
|
|
it too, but use a nice seperate variable for it
-Note: on a side-note, this allows files bigger than 16+ MiB, needed for tar-support
|
|
|
|
images
|
|
access to the name
-Codechange: store the SpriteID in the spritecache too
-Add: add a PNG loader for graphical files
-Documentation: added a document to explain the PNG format
|