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path: root/src/spriteloader/grf.cpp
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2013-11-26(svn r26132) -Fix-ish: prevent issues due to overflowing multiplications by ↵rubidium
limiting the size of full zoom sprites to about 32kix32ki
2012-02-04(svn r23897) -Feature: [NewGRF] 32bpp sprites in GRFs.michi_cc
2012-02-04(svn r23894) -Fix (r23893): Use the right variable, not the one that's ↵michi_cc
always going to be 0.
2012-02-04(svn r23893) -Change: [NewGRF] Extended chunked sprite encoding to work for ↵michi_cc
bigger sprites.
2012-02-04(svn r23890) -Add: [NewGRF] Support for RealSprites with multiple zoom levels.michi_cc
2012-02-04(svn r23889) -Codechange: Centralise sprite resizing in one place. (peter1138)michi_cc
2012-02-04(svn r23887) -Feature: [NewGRF] Support for container version 2.michi_cc
2012-02-04(svn r23881) -Codechange: Move GRF sprite decoding into a separate function.michi_cc
2011-12-10(svn r23474) -Codechange: move the declaration error related functions to ↵rubidium
error.h
2011-11-25(svn r23324) -Fix (r15555): Don't free reusable buffer.peter1138
2011-11-24(svn r23316) -Feature: Add ability to zoom in to 2x and 4x level.peter1138
2011-05-04(svn r22419) -Change: Always use the DOS palette for drawing.frosch
-Remove: the '-i' option for palette selection.
2011-01-22(svn r21890) -Cleanup: remove some unneeded includesrubidium
2010-07-24(svn r20211) -Codechange: Indented code should have curly braces around it.alberth
2010-02-24(svn r19224) -Codechange: change parameters passed to ShowErrorMessage() a bitsmatz
2010-01-01(svn r18683) -Fix: it's not an otherrubidium
2009-12-03(svn r18391) -Fix (r0): (Invalid) GRFs could trigger invalid reads.frosch
2009-10-31(svn r17928) -Codechange: ShowErrorMessage() now takes the summary string ↵alberth
before the details string. Gentlemen, swap your string parameters.
2009-10-04(svn r17693) -Cleanup: remove some unneeded includesrubidium
2009-08-21(svn r17248) -Fix: add GPL license notice where appropriaterubidium
2009-02-23(svn r15555) -Codechange: remove the mallocs + frees for temporary data from ↵rubidium
loading sprites.
2009-02-09(svn r15428) -Codechange: consistently use colour instead of having both ↵rubidium
color and colour.
2008-11-23(svn r14610) -Fix [FS#2415]: possible stack corruption when reading ↵rubidium
corrupted sprites. -Change: harden the sprite reading routine against corrupt sprites.
2008-09-02(svn r14229) -Feature: allow overriding the palette of the base GRFs. This ↵rubidium
way you can play with NewGRFs made for the Windows palette with the DOS palettes base GRFs (and vice versa). Note that for this to work correctly ALL NewGRFs must use the same palette; mix and match is not yet supported.
2008-09-02(svn r14223) -Codechange: make GetSprite aware of the 4 different types of ↵rubidium
sprites: fonts, recolour, mapgen and normal sprites.
2008-08-31(svn r14199) -Codechange: split fileio.h into fileio_type.h and ↵rubidium
fileio_func.h so not everything that includes saveload.h needs to include everything else too.
2008-08-30(svn r14190) -Codechange: use alloc instead of malloc+free when the ↵rubidium
allocated memory shouldn't be used after the function ended.
2008-05-27(svn r13301) -Fix [FS#1997]: resolve more MSVC 9 x64 warnings.rubidium
2008-05-06(svn r12971) -Documentation: add @file in files that missed them and add ↵rubidium
something more than whitespace as description of files that don't have a description.
2008-01-22(svn r11940) -Codechange: Store short filename once per open file instead of ↵peter1138
once per sprite cache entry. Not all file types need this, but most of the time no sprite cache entry needed it either.
2007-12-25(svn r11691) -Codechange: move+rename helpers.hpp and only include it when ↵rubidium
it is really needed.
2007-12-23(svn r11684) -Codechange: split gfx.h in a type and functional header.rubidium
2007-09-13(svn r11095) -Codechange: don't abuse 'file_pos' by storing the file_slot in ↵truelight
it too, but use a nice seperate variable for it -Note: on a side-note, this allows files bigger than 16+ MiB, needed for tar-support
2007-06-13(svn r10143) -Add: store the filename of the grfs opened and allow easy ↵truelight
access to the name -Codechange: store the SpriteID in the spritecache too -Add: add a PNG loader for graphical files -Documentation: added a document to explain the PNG format
2007-06-13(svn r10132) -Codechange: split out the last direct video-buffer read access ↵truelight
to the blitter-layer -Add: added a new renderer and blitter to make room for some optimized bpp -Fix: fill the alpha channel in the grf-spriteloader
2007-06-12(svn r10113) -Fix (r10092): Missing svn properties and some Id/@file commentspeter1138
2007-06-11(svn r10092) -Codechange: code-seperated the spriteloader and blitter from ↵truelight
the rest of the code -Add: make it possible to pick your own blitter (-b <blitter>, -h for overview) -Add: added a new optimized 8bpp blitter (default, caches sprites of all zoom-levels) -Add: added a debug 8bpp blitter and a very slow normal 8bpp blitter