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path: root/src/spriteloader/grf.cpp
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2008-05-06(svn r12971) -Documentation: add @file in files that missed them and add ↵rubidium
something more than whitespace as description of files that don't have a description.
2008-01-22(svn r11940) -Codechange: Store short filename once per open file instead of ↵peter1138
once per sprite cache entry. Not all file types need this, but most of the time no sprite cache entry needed it either.
2007-12-25(svn r11691) -Codechange: move+rename helpers.hpp and only include it when ↵rubidium
it is really needed.
2007-12-23(svn r11684) -Codechange: split gfx.h in a type and functional header.rubidium
2007-09-13(svn r11095) -Codechange: don't abuse 'file_pos' by storing the file_slot in ↵truelight
it too, but use a nice seperate variable for it -Note: on a side-note, this allows files bigger than 16+ MiB, needed for tar-support
2007-06-13(svn r10143) -Add: store the filename of the grfs opened and allow easy ↵truelight
access to the name -Codechange: store the SpriteID in the spritecache too -Add: add a PNG loader for graphical files -Documentation: added a document to explain the PNG format
2007-06-13(svn r10132) -Codechange: split out the last direct video-buffer read access ↵truelight
to the blitter-layer -Add: added a new renderer and blitter to make room for some optimized bpp -Fix: fill the alpha channel in the grf-spriteloader
2007-06-12(svn r10113) -Fix (r10092): Missing svn properties and some Id/@file commentspeter1138
2007-06-11(svn r10092) -Codechange: code-seperated the spriteloader and blitter from ↵truelight
the rest of the code -Add: make it possible to pick your own blitter (-b <blitter>, -h for overview) -Add: added a new optimized 8bpp blitter (default, caches sprites of all zoom-levels) -Add: added a debug 8bpp blitter and a very slow normal 8bpp blitter