Age | Commit message (Collapse) | Author | |
---|---|---|---|
2007-06-13 | (svn r10148) -Fix r10143: make --without-png to compile again | truelight | |
2007-06-13 | (svn r10143) -Add: store the filename of the grfs opened and allow easy ↵ | truelight | |
access to the name -Codechange: store the SpriteID in the spritecache too -Add: add a PNG loader for graphical files -Documentation: added a document to explain the PNG format | |||
2007-06-12 | (svn r10109) -Fix [FS#838]: some NewGRFs use the same (unused in the ↵ | rubidium | |
"current" climate) sprite IDs. Normally this gives some artefacts, but when one NewGRF expects it to be a sprite and another NewGRF overwrites it with a non-sprite nasty things happen (drawing a non-sprite crashes OTTD). | |||
2007-06-11 | (svn r10105) -Fix r10092: fix sprite 4845 till 4881 (inclusive), so they ↵ | truelight | |
store the data as on the disk in the memory, as the old landscape generate assumes this. Talking about ugly hacks... | |||
2007-06-11 | (svn r10096) -Fix r10092: freetype bypassed the Blitter::Encode, making ↵ | truelight | |
fonts look weird | |||
2007-06-11 | (svn r10092) -Codechange: code-seperated the spriteloader and blitter from ↵ | truelight | |
the rest of the code -Add: make it possible to pick your own blitter (-b <blitter>, -h for overview) -Add: added a new optimized 8bpp blitter (default, caches sprites of all zoom-levels) -Add: added a debug 8bpp blitter and a very slow normal 8bpp blitter | |||
2007-06-05 | (svn r10042) -Codechange: Replace hardcoded spritecache size with a ↵ | peter1138 | |
configuration option, sprite_cache_size. The default size is 2MB and the value can range from 1 to 64MB. If you experience slow-downs when scrolling the map, try increasing this setting. | |||
2007-06-04 | (svn r10038) -Fix (r8634): Sprite resulting from '?' substitution was ↵ | peter1138 | |
reloaded into the cache entry for SPR_IMG_QUERY instead of the original sprite cache entry. This resulted in unaccounted missing sprite cache memory, and was exacerbated because the original missing sprite was not cached, so it did it again and again and again. Slowdowns and boom. Etc. | |||
2007-04-17 | (svn r9662) -Documentation: Doxygen corrections and @file omissions | belugas | |
2007-04-04 | (svn r9556) -Documentation: doxygen and comment-style changes. 'R', 'S'.. ↵ | belugas | |
The end of the preliminary work is near | |||
2007-03-07 | (svn r9051) -Codechange: typedef [enum|struct] Y {} X; -> [enum|struct] X {}; | rubidium | |
2007-03-07 | (svn r9050) -Codechange: Foo(void) -> Foo() | rubidium | |
2007-02-08 | (svn r8634) -Codechange: replace missing sprites with a red question mark. | rubidium | |
2007-01-17 | (svn r8218) -Codechange: Increase spritecache size to 2MB. This will vastly ↵ | Darkvater | |
improve performance when using (lots of) grf files. You can change it yourself easily with the SPRITE_CACHE_SIZE compile flag. (peter1138). | |||
2007-01-16 | (svn r8166) -Fix (r7797): Protect against out of bounds access to the sprite ↵ | peter1138 | |
ptr list. | |||
2007-01-11 | (svn r8066) - Codechange: MallocT(), CallocT(), ReallocT() now return the ↵ | KUDr | |
pointer to allocated memory instead of modifying the pointer given as parameter | |||
2007-01-10 | (svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, ↵ | rubidium | |
stillunknown and pv2b. | |||
2007-01-10 | (svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files ↵ | KUDr | |
renamed to .cpp) |