Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-05-06 | (svn r12971) -Documentation: add @file in files that missed them and add ↵ | rubidium | |
something more than whitespace as description of files that don't have a description. | |||
2008-03-26 | (svn r12436) -Cleanup: minor coding style | peter1138 | |
2008-02-14 | (svn r12140) -Codechange: A bit of code style fixes(Geektoo). | belugas | |
2008-01-29 | (svn r12005) -Fix [FS#1717]: possible reading from an invalid pointer. Patch ↵ | rubidium | |
by PhilSophus. | |||
2008-01-28 | (svn r12002) -Cleanup (r11981): Remove obsolete code to skip sprites from ↵ | peter1138 | |
indexed GRFs. | |||
2008-01-22 | (svn r11940) -Codechange: Store short filename once per open file instead of ↵ | peter1138 | |
once per sprite cache entry. Not all file types need this, but most of the time no sprite cache entry needed it either. | |||
2008-01-21 | (svn r11939) -Codechange: some type fixes and very initial steps into ↵ | rubidium | |
supporting NDS by default. Based on work by Dominik. | |||
2008-01-13 | (svn r11828) -Codechange: include table/* as the last includes and remove an ↵ | rubidium | |
unneeded include from openttd.h. | |||
2008-01-07 | (svn r11777) -Codechange: split the string header and make do not include it ↵ | rubidium | |
when it's not necessary. | |||
2007-12-25 | (svn r11692) -Codechange: move some functions from 'functions.h' to a more ↵ | rubidium | |
logical place and remove about 50% of the includes of 'functions.h' | |||
2007-12-25 | (svn r11691) -Codechange: move+rename helpers.hpp and only include it when ↵ | rubidium | |
it is really needed. | |||
2007-12-21 | (svn r11674) -Codechange: refactor some functions out of macros.h into more ↵ | rubidium | |
logical locations. | |||
2007-12-08 | (svn r11600) -Cleanup: remove extra out-of-memory checks, since it's now ↵ | glx | |
done in *allocT functions. | |||
2007-12-08 | (svn r11597) -Change: replace all remaining instances of (re|m|c)alloc with ↵ | rubidium | |
(Re|M|C)allocT and add a check for out-of-memory situations to the *allocT functions. | |||
2007-11-19 | (svn r11480) -Codechange: Rename the function ALIGN fitting to the naming style | skidd13 | |
This fixes also FS#1450 | |||
2007-09-13 | (svn r11101) -Fix r11099: the check: file_pos == 0, no longer works; adjust ↵ | truelight | |
the check with file_slot. This solves the ? sprites with autorail (nice catch Progman) | |||
2007-09-13 | (svn r11095) -Codechange: don't abuse 'file_pos' by storing the file_slot in ↵ | truelight | |
it too, but use a nice seperate variable for it -Note: on a side-note, this allows files bigger than 16+ MiB, needed for tar-support | |||
2007-06-27 | (svn r10356) -Fix (r10143): another memory leak eliminated. | rubidium | |
2007-06-17 | (svn r10190) -Codechange: merged renderer and blitter to one single class ↵ | truelight | |
API: blitter -Codechange: introduced a hierachy of blitters to avoid a lot of code duplication Note: this allows much easier adding other types of video-drivers, like OpenGL | |||
2007-06-14 | (svn r10157) -Fix: use as indentified for PNGs, the place of the image as it ↵ | truelight | |
was in the grf, not the internal SpriteID | |||
2007-06-13 | (svn r10150) -Fix r10148: show a message to users when using 32bpp blitter ↵ | truelight | |
and no libpng available | |||
2007-06-13 | (svn r10149) -Fix r10143: MSVC warnings... (tnx boekabart and glx) | truelight | |
2007-06-13 | (svn r10148) -Fix r10143: make --without-png to compile again | truelight | |
2007-06-13 | (svn r10143) -Add: store the filename of the grfs opened and allow easy ↵ | truelight | |
access to the name -Codechange: store the SpriteID in the spritecache too -Add: add a PNG loader for graphical files -Documentation: added a document to explain the PNG format | |||
2007-06-12 | (svn r10109) -Fix [FS#838]: some NewGRFs use the same (unused in the ↵ | rubidium | |
"current" climate) sprite IDs. Normally this gives some artefacts, but when one NewGRF expects it to be a sprite and another NewGRF overwrites it with a non-sprite nasty things happen (drawing a non-sprite crashes OTTD). | |||
2007-06-11 | (svn r10105) -Fix r10092: fix sprite 4845 till 4881 (inclusive), so they ↵ | truelight | |
store the data as on the disk in the memory, as the old landscape generate assumes this. Talking about ugly hacks... | |||
2007-06-11 | (svn r10096) -Fix r10092: freetype bypassed the Blitter::Encode, making ↵ | truelight | |
fonts look weird | |||
2007-06-11 | (svn r10092) -Codechange: code-seperated the spriteloader and blitter from ↵ | truelight | |
the rest of the code -Add: make it possible to pick your own blitter (-b <blitter>, -h for overview) -Add: added a new optimized 8bpp blitter (default, caches sprites of all zoom-levels) -Add: added a debug 8bpp blitter and a very slow normal 8bpp blitter | |||
2007-06-05 | (svn r10042) -Codechange: Replace hardcoded spritecache size with a ↵ | peter1138 | |
configuration option, sprite_cache_size. The default size is 2MB and the value can range from 1 to 64MB. If you experience slow-downs when scrolling the map, try increasing this setting. | |||
2007-06-04 | (svn r10038) -Fix (r8634): Sprite resulting from '?' substitution was ↵ | peter1138 | |
reloaded into the cache entry for SPR_IMG_QUERY instead of the original sprite cache entry. This resulted in unaccounted missing sprite cache memory, and was exacerbated because the original missing sprite was not cached, so it did it again and again and again. Slowdowns and boom. Etc. | |||
2007-04-17 | (svn r9662) -Documentation: Doxygen corrections and @file omissions | belugas | |
2007-04-04 | (svn r9556) -Documentation: doxygen and comment-style changes. 'R', 'S'.. ↵ | belugas | |
The end of the preliminary work is near | |||
2007-03-07 | (svn r9051) -Codechange: typedef [enum|struct] Y {} X; -> [enum|struct] X {}; | rubidium | |
2007-03-07 | (svn r9050) -Codechange: Foo(void) -> Foo() | rubidium | |
2007-02-08 | (svn r8634) -Codechange: replace missing sprites with a red question mark. | rubidium | |
2007-01-17 | (svn r8218) -Codechange: Increase spritecache size to 2MB. This will vastly ↵ | Darkvater | |
improve performance when using (lots of) grf files. You can change it yourself easily with the SPRITE_CACHE_SIZE compile flag. (peter1138). | |||
2007-01-16 | (svn r8166) -Fix (r7797): Protect against out of bounds access to the sprite ↵ | peter1138 | |
ptr list. | |||
2007-01-11 | (svn r8066) - Codechange: MallocT(), CallocT(), ReallocT() now return the ↵ | KUDr | |
pointer to allocated memory instead of modifying the pointer given as parameter | |||
2007-01-10 | (svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, ↵ | rubidium | |
stillunknown and pv2b. | |||
2007-01-10 | (svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files ↵ | KUDr | |
renamed to .cpp) |