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Erich/openttd
chunnel
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signaltunnel
sloped-stations
sloped-stations-original
underground
underground-plus-others-original
underground-save-load
underground-station-construction
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sprite.h
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Author
2008-09-30
(svn r14421) -Codechange: rename all player variables/types to company *or* c...
rubidium
2008-08-30
(svn r14191) -Codechange: unify the code to skip sprite payload (i.e. not the...
rubidium
2008-05-06
(svn r12971) -Documentation: add @file in files that missed them and add some...
rubidium
2008-02-15
(svn r12149) -Codechange: Merge 'ground_sprite' and 'ground_pal' of DrawTileS...
frosch
2008-02-15
(svn r12148) -Codechange: Merge 'image' and 'pal' of DrawTileSeqStruct into o...
frosch
2007-12-23
(svn r11684) -Codechange: split gfx.h in a type and functional header.
rubidium
2007-12-21
(svn r11674) -Codechange: refactor some functions out of macros.h into more l...
rubidium
2007-09-20
(svn r11133) -Fix (r11102) [FS#1245]: in some cases vehicles would be drawn o...
rubidium
2007-07-24
(svn r10673) -Cleanup: some assorted style cleanups. Primarily type* var -> t...
rubidium
2007-04-04
(svn r9556) -Documentation: doxygen and comment-style changes. 'R', 'S'.. The...
belugas
2007-03-07
(svn r9051) -Codechange: typedef [enum|struct] Y {} X; -> [enum|struct] X {};
rubidium
2007-01-14
(svn r8128) -Codechange: Split sprite and palette remap into separate 32 bit ...
peter1138
2007-01-02
(svn r7759) -Merge: makefile rewrite. This merge features:
rubidium