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path: root/src/sound/sdl_s.h
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2020-05-21Codechange: Use std::string in the driver and blitter selection code.Michael Lutz
2019-11-10Cleanup: Removed SVN headersS. D. Cloudt
2019-09-29Fix: Some typos found using codespellJMcKiern
2019-03-24Codechange: Use override specifer for overriding member declarationsHenry Wilson
This is a C++11 feature that allows the compiler to check that a virtual member declaration overrides a base-class member with the same signature. Also src/blitter/32bpp_anim_sse4.hpp +38 is no longer erroneously marked as virtual despite being a template.
2013-11-25(svn r26108) -Codechange: some coding style (whitespace)rubidium
2013-11-25(svn r26107) -Codechange/cleanup: remove some coding bloat and simplify the ↵rubidium
driver factory instatiations
2011-05-02(svn r22410) -Document: some more bits ;)rubidium
2009-09-05(svn r17428) -Codechange: add a function to get the name of a driverrubidium
2009-08-21(svn r17248) -Fix: add GPL license notice where appropriaterubidium
2008-05-06(svn r12971) -Documentation: add @file in files that missed them and add ↵rubidium
something more than whitespace as description of files that don't have a description.
2007-07-07(svn r10471) -Codechange: implement driver probing priority so that ↵peter1138
'preferred' drivers are loaded first
2007-07-05(svn r10444) -Codechange: switch to c++ classes and inheritance for ↵peter1138
sound/music/video drivers, using self-registration based on the blitter-model.
2007-02-12(svn r8691) -Cleanup: Some proper #endif comments for sound/music/video ↵Darkvater
files, and a little elimination of magic numbers in Win32SoundStart
2007-01-02(svn r7759) -Merge: makefile rewrite. This merge features:rubidium
- A proper ./configure, so everything needs to be configured only once, not for every make. - Usage of makedepend when available. This greatly reduces the time needed for generating the dependencies. - A generator for all project files. There is a single file with sources, which is used to generate Makefiles and the project files for MSVC. - Proper support for OSX universal binaries. - Object files for non-MSVC compiles are also placed in separate directories, making is faster to switch between debug and release compiles and it does not touch the directory with the source files. - Functionality to make a bundle of all needed files for for example a nightly or distribution of a binary with all needed GRFs and language files. Note: as this merge moves almost all files, it is recommended to make a backup of your working copy before updating your working copy.