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path: root/src/smallmap_gui.cpp
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2008-05-17(svn r13139) -Codechange: move DrawWindowWidgets and DrawWindowViewport to ↵rubidium
the Window class and remove Window from their naming.
2008-05-13(svn r13069) -Codechange: it is no longer needed to pass a void *data ↵rubidium
pointer with the WE_CREATE message because nothing uses it anymore.
2008-05-12(svn r13058) -Codechange: make a class of the ExtraViewportWindow.glx
2008-05-11(svn r13055) -Codechange: make a class of SmallMapWindow.glx
2008-05-11(svn r13047) -Codechange: remove vp_dglx
2008-05-10(svn r13028) -Codechange: WE_MESSAGE and WE_INVALIDATE_DATA were doing the ↵rubidium
same thing.
2008-05-09(svn r13024) -Codechange: do not use WE_MOUSELOOP when WE_TICK suffices, ↵rubidium
rename WE_4 to something more descriptive and correct some (completely incorrect) comments.
2008-05-08(svn r13015) -Codechange: move some 'WP' structs out of window_gui.h to the ↵rubidium
.cpp files where they are actually used.
2008-05-08(svn r13005) -Codechange: prepare AllocateWindowDescFront for subclassing of ↵rubidium
Window.
2008-05-06(svn r12977) -Codechange: remove quite some redundant (duplicate) function ↵rubidium
declarations.
2008-05-06(svn r12976) -Codechange: use w->SetDirty() instead of SetWindowDirty(w) ↵rubidium
when it's certain that w != NULL.
2008-05-06(svn r12971) -Documentation: add @file in files that missed them and add ↵rubidium
something more than whitespace as description of files that don't have a description.
2008-05-05(svn r12953) -Feature: Open a new viewport when ctrl-clicking on a ↵peter1138
'Location' button, a town/station/industry list, or some news items.
2008-04-20(svn r12803) -Cleanup: rename SpecialVehicle to EffectVehicle to have a ↵rubidium
uniform naming of the thing instead of using both names for the same thing.
2008-04-19(svn r12789) -Codechange: rename AssignWindowViewport to ↵rubidium
InitializeWindowViewport because the viewport is now part of the window struct. Patch by Alberth.
2008-04-19(svn r12787) -Documentation: add/fix documentation of some functions. Patch ↵rubidium
by Alberth.
2008-04-17(svn r12745) -Codechange: a bit of naming conventions, introduce Is*DepotTile()smatz
2008-01-13(svn r11834) -Codechange: only include settings_type.h if needed.rubidium
2008-01-13(svn r11828) -Codechange: include table/* as the last includes and remove an ↵rubidium
unneeded include from openttd.h.
2008-01-12(svn r11818) -Codechange: split player.h into smaller pieces.rubidium
2008-01-09(svn r11787) -Codechange: more header rewrites. This time related to viewport.h.rubidium
2007-12-29(svn r11719) -Codechange: split sound.h in a header with types and one with ↵rubidium
functions.
2007-12-27(svn r11706) -Codechange: split vehicle.h and remove another bunch of ↵rubidium
useless includes.
2007-12-26(svn r11701) -Codechange: removal unnecessary inclusions of map.h (and split ↵rubidium
map.h).
2007-12-25(svn r11694) -Codechange: move more endianness related stuff to endian_func.hpp.rubidium
2007-12-25(svn r11692) -Codechange: move some functions from 'functions.h' to a more ↵rubidium
logical place and remove about 50% of the includes of 'functions.h'
2007-12-23(svn r11684) -Codechange: split gfx.h in a type and functional header.rubidium
2007-12-22(svn r11682) -Codechange: move some 'generic' geometry related types into a ↵rubidium
single file and do not include gfx.h everywhere to get a Point type.
2007-12-21(svn r11675) -Codechange: split the string types from the string functions.rubidium
2007-12-19(svn r11669) -Codechange: refactor tile.h -> tile_type.h and tile_map.hrubidium
2007-12-19(svn r11668) -Codechange: more refactoring aimed at reducing compile time ↵rubidium
and making it more logic where function definitions can be found.
2007-12-19(svn r11667) -Codechange: split window.h into a header that defines some ↵rubidium
'global' window related types, on that defined 'global' window functions and one that defines functions and types only used by *_gui.cpps.
2007-12-16(svn r11649) -Codechange: some code can be simplified thanks to changes in ↵smatz
r11642
2007-12-16(svn r11644) -Codechange: merge some functions from tunnel_map.h and ↵smatz
bridge_map.h into tunnelbridge_map.h
2007-12-16(svn r11643) -Codechange: conform with the coding style for the WP macro uses.rubidium
2007-12-02(svn r11555) -Codechange: use the new members introduced in r11551.rubidium
2007-11-24(svn r11510) -Codechange: merge the IS_*INSIDE* functions and rename them ↵skidd13
fitting to the naming style
2007-11-21(svn r11486) -Fix [FS#1457]: industry count was wrong in smallmapglx
2007-11-19(svn r11474) -Feature: Allow to resize on creation the smallmap gui in order ↵belugas
to show all the types industry available. -Feature: Allow to enable/disable individually or all at once, the industries shown on small map. This will permit to easily find those that are of some interest for the player. Heavily based on gule's patch
2007-11-19(svn r11473) -Codechange: Replace two more instances of widget/smalltype ↵belugas
numbers by enum(-a) values
2007-11-19(svn r11472) -Codechange: Give enuma for both the widget numbers and the ↵belugas
used smallmap currently used type
2007-11-04(svn r11374) -Codechange: Give meaning to the magical number that specifies ↵belugas
the color of the text in a DrawString call. Patch heavily based on BiBB's work (FS#1383)
2007-08-29(svn r11000) -Fix r10121: when introducing the new blitter system, smallmap ↵truelight
regained an old bug: buffer-overflow when moving window to far bottom-right. -Note: we no longer cheat on not drawing the last line in smallmap, this time we created a more elegant fix
2007-07-29(svn r10733) -Codechange: change MP_STREET into MP_ROAD as we use the word ↵rubidium
"road" everywhere except in the tile type.
2007-07-29(svn r10732) -Codechange: lower the minimum size for the extra viewport window.rubidium
2007-07-27(svn r10708) -Codechange: allow automatic downsizing of the smallmap window ↵rubidium
in case of low resolutions; one could already make the window smaller, but the resize button was unreachable.
2007-07-27(svn r10704) -Codechange: provide an infrastructure to have resizable ↵rubidium
windows that are smaller than the default window size.
2007-07-23(svn r10665) -Codechange: replace magic 15 with MAX_TILE_HEIGHT (bilbo)truelight
-Codechange: replace magic 13 with MAX_SNOWLINE_HEIGHT (bilbo) -Codechange: assure _map_height_bits is always of correct size (Rubidium)
2007-07-16(svn r10587) -Codechange: move the string/dparam related stuff from ↵rubidium
variables.h to strings.h
2007-06-17(svn r10190) -Codechange: merged renderer and blitter to one single class ↵truelight
API: blitter -Codechange: introduced a hierachy of blitters to avoid a lot of code duplication Note: this allows much easier adding other types of video-drivers, like OpenGL