Age | Commit message (Collapse) | Author |
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it's covered by snow, this allows rocky tiles under snow if you have a variable snowline
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smallmap.
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industries in smallmap.
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colour masks.
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legend bar in the smallmap.
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smallmap legend dynamic.
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the smallmap window as well.
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to OnInit(), added a few doxy comments.
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same twice.
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custom drawing/handling input
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and sticky boxes and for window captions
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Window::UpdateWidgetSize().
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from WWT_RESIZEBOX instances
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WindowDesc; it's determined from the (nested) widgets
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legenda 'tables' are split + some typos
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right-click-dragging
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it again in DrawSmallMapStuff()
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used in ways that aren't always wanted, causing bugs and the like. Also with nested widgets most reasons for handling OnResize have gone.
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smallmap to separate functions
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to minimap to separate functions
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SmallMapWindow when pressed
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to viewport_gui.cpp
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@param to @tparam if necessary
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zoom out.
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GetIndustryByTile()
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relatives
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explaining names
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some unneeded variables, return value directly instead of writing it to a variable to later return that
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