Age | Commit message (Collapse) | Author |
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it again in DrawSmallMapStuff()
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used in ways that aren't always wanted, causing bugs and the like. Also with nested widgets most reasons for handling OnResize have gone.
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smallmap to separate functions
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to minimap to separate functions
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SmallMapWindow when pressed
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to viewport_gui.cpp
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@param to @tparam if necessary
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zoom out.
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GetIndustryByTile()
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relatives
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explaining names
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some unneeded variables, return value directly instead of writing it to a variable to later return that
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minimap, not only effect vehicles
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viewport windows.
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out of the window structs, completing smallmap enum.
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they are part of strings and add some colours to a few strings.
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DrawString.
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this ID' from 'some' strings and replace the string name with something more sensible.
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callback
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expanding them much easier (Alberth)
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sources too
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map and the mouse 'lands' on the window decoration of the viewport.
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color and colour.
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invalid tiles.
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viewport did not cancel vehicle following
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'via' station which it never uses, which makes it unlikely that it reserves a slot for the next station and that makes queueing fail (Aali)
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client so it is immediatelly clear which one you are working with.
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"follow vehicle in main viewport".
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the enum
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resize and when switching small map types, so that the legend is taller only on the industry type and only when the legend will not fit in the available space.
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automatically splitting columns based on widget height.
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