Age | Commit message (Collapse) | Author |
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smallmaps, stations and signs guis.
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settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
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RoadOwner.
-Fix: Before evaluating RoadOwner, check if the roadtype is present.
-Fix: Some places assumed that MP_ROAD means normal street.
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the Window class and remove Window from their naming.
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pointer with the WE_CREATE message because nothing uses it anymore.
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same thing.
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rename WE_4 to something more descriptive and correct some (completely incorrect) comments.
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.cpp files where they are actually used.
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Window.
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declarations.
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when it's certain that w != NULL.
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something more than whitespace as description of files that don't have a description.
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'Location' button, a town/station/industry list, or some news items.
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uniform naming of the thing instead of using both names for the same thing.
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InitializeWindowViewport because the viewport is now part of the window struct. Patch by Alberth.
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by Alberth.
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unneeded include from openttd.h.
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functions.
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useless includes.
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map.h).
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logical place and remove about 50% of the includes of 'functions.h'
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single file and do not include gfx.h everywhere to get a Point type.
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and making it more logic where function definitions can be found.
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'global' window related types, on that defined 'global' window functions and one that defines functions and types only used by *_gui.cpps.
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r11642
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bridge_map.h into tunnelbridge_map.h
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fitting to the naming style
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to show all the types industry available.
-Feature: Allow to enable/disable individually or all at once, the industries shown on small map.
This will permit to easily find those that are of some interest for the player.
Heavily based on gule's patch
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numbers by enum(-a) values
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used smallmap currently used type
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the color of the text in a DrawString call.
Patch heavily based on BiBB's work (FS#1383)
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