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path: root/src/slope_func.h
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2011-11-04(svn r23106) -Codechange: pass int* to GetTileSlope and friendsrubidium
2011-11-04(svn r23092) -Codechange: create a non-pixel version of some of the ↵rubidium
Get*PixelZ functions, and let Get*PixelZ wrap around the new function (multiplying the Z by TILE_HEIGHT) just like TileHeight and TilePixelHeight
2011-11-04(svn r23091) -Codechange: rename some Get*Z functions to Get*PixelZ ↵rubidium
functions if they return the Z in pixels (like TilePixelHeight)
2010-10-30(svn r21060) -Doc: Improved wording of comments (mostly by __ln__)alberth
2010-07-19(svn r20187) -Codechange: move _tileh_to_sprite into a function in a more ↵rubidium
logical place and with a more descriptive name
2010-04-12(svn r19614) -Codechange: "it's" => "its" where appropriatesmatz
2009-08-21(svn r17248) -Fix: add GPL license notice where appropriaterubidium
2008-06-12(svn r13499) -Codechange: Allow drawing (ugly) leveled foundations on steep ↵frosch
slopes, just in case someone needs them for fallback.
2008-04-02(svn r12541) -Codechange: Declare Slope enum as bit set, and remove some ↵frosch
(then) unneeded casts.
2008-01-25(svn r11983) -Codechange: Add some helper functions for slopes and use them.frosch
2007-12-25(svn r11700) -Codechange: reduce the amount of unnecessary includes.rubidium
2007-12-21(svn r11674) -Codechange: refactor some functions out of macros.h into more ↵rubidium
logical locations.
2007-12-19(svn r11669) -Codechange: refactor tile.h -> tile_type.h and tile_map.hrubidium