Age | Commit message (Collapse) | Author |
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expanding them much easier (Alberth)
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edit box open simultaniously (Zuu).
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changing company.
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(optional) parameter.
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scrolling (with keyboard) until another window with editbox was opened and closed. Just "refcount" the open edit boxes instead of setting/clearing a bit when opening/closing a window.
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HandleEditBox function (Zuu)
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textbuf, explicitly say it includes the terminating zero
-Fix: one couldn't rename things with too long default/automatic name
-Fix: buffer overflow in console when too long (1024 bytes) command was entered
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client so it is immediatelly clear which one you are working with.
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next/previous sign in signs_gui.cpp (Roujin)
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Also, it makes sure the RenameSignWindow isn't open when there are no signs (and crashes associted with that)
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constants.
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configurable.
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smallmaps, stations and signs guis.
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planetmaker)
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OnKeyPress/OnCTRLStateChange to make it obvious what the return values mean.
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the Window class and remove Window from their naming.
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GenerateLandscapeWindow, NetworkChatWindow, NetworkCompanyPasswordWindow, NetworkGameWindow, NetworkStartServerWindow, QueryStringWindow, SaveLoadWindow. All these classes depended on the 'querystr_d' object which is now put into QueryStringBaseWindow. As a side effect this removes quite a lot of WP macro usages and a few global variables.
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Window.
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a Window constructor.
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something more than whitespace as description of files that don't have a description.
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operators.
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someone without a keyboard can enter text too. Patch by Dominik.
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unneeded include from openttd.h.
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now attached to their object directly and there is
no limit to the amount of names.
-Fix: NewGRF engines could not be renamed.
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map.h).
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logical place and remove about 50% of the includes of 'functions.h'
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it is really needed.
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single file and do not include gfx.h everywhere to get a Point type.
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their respective places.
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and making it more logic where function definitions can be found.
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'global' window related types, on that defined 'global' window functions and one that defines functions and types only used by *_gui.cpps.
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done in *allocT functions.
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