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Erich/openttd
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signs_cmd.cpp
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Author
2021-12-16
Codechange: Don't use globals for story/goal/sign/group command proc return v...
Michael Lutz
2021-12-16
Codechange: Pass unpacked command arguments to command callbacks (except Scri...
Michael Lutz
2021-12-16
Codechange: Un-bitstuff the remaining on-map commands.
Michael Lutz
2021-12-16
Codechange: Pass additional data as byte stream to command callbacks.
Michael Lutz
2021-12-16
Codechange: Template DoCommandP to automagically reflect the parameters of th...
Michael Lutz
2021-12-16
Codechange: Align parameter order of command callbacks to command handlers.
Michael Lutz
2021-12-16
Codechange: Move flags in CommandProc in front of the command arguments.
Michael Lutz
2021-12-16
Codechange: Let the compile generate the master command table out of template...
Michael Lutz
2021-12-16
Codechange: Untangle command code, flags and error string for DoCommand*.
Michael Lutz
2021-12-16
Codechange: Move command arguments to the back of the networked command funct...
Michael Lutz
2021-11-28
Fix: Don't try to rename OWNER_DEITY signs in-game (#9716)
Tyler Trahan
2021-05-29
Codechange: move from C-string to std::string for DoCommand
rubidium42
2021-05-10
Fix: memory leak due to assigning result of strdup to a std::string
Rubidium
2020-05-21
Codechange: Use std::string for most of the user-settable custom names.
Michael Lutz
2019-12-01
Fix #7847: Use ViewportSign coordinates for sign Kdtree coordinates (#7849)
Niels Martin Hansen
2019-11-10
Cleanup: Removed SVN headers
S. D. Cloudt
2019-09-07
Fix #7188: check the validity of command callback for scripts (#7701)
glx22
2019-04-10
Codechange: Use null pointer literal instead of the NULL macro
Henry Wilson
2019-03-25
Fix #7414: Reinstate marking sign dirty before removal. (#7416)
PeterN
2019-03-25
Fix #7410: Sign position/width not set on initial creation. (#7413)
PeterN
2019-03-09
Codechange: Make a merged k-d tree index of all viewport signs
Niels Martin Hansen
2014-04-25
(svn r26509) -Codechange: replace strdup with stredup (the latter ensures the...
rubidium
2014-04-23
(svn r26482) -Codechange: add an include that allows us to undefine/redefine ...
rubidium
2012-01-22
(svn r23835) -Change [FS#4999]: Make signs placed in scenario editor belong t...
frosch
2011-12-19
(svn r23621) -Add: allow manipulation of signs via GameScripts
truebrain
2011-11-04
(svn r23091) -Codechange: rename some Get*Z functions to Get*PixelZ functions...
rubidium
2011-05-01
(svn r22406) -Document: some more "random-ish" tidbits
rubidium
2010-12-05
(svn r21413) -Codechange: limit sign name by amount of characters, not bytes
rubidium
2010-08-01
(svn r20283) -Codechange: Unify start of doygen comments.
frosch
2010-01-11
(svn r18781) -Codechange: pass the CommandCost to the callback instead of whe...
rubidium
2009-10-04
(svn r17693) -Cleanup: remove some unneeded includes
rubidium
2009-09-18
(svn r17567) -Fix: some doxygen warnings
rubidium
2009-08-21
(svn r17248) -Fix: add GPL license notice where appropriate
rubidium
2009-07-13
(svn r16825) -Codechange: unify dirtying when updating the viewport signs.
rubidium
2009-07-13
(svn r16821) -Codechange: unify the naming of type::UpdateVirtCoord and Updat...
rubidium
2009-07-08
(svn r16764) -Codechange: unify the way viewport signs are marked dirty
rubidium
2009-05-18
(svn r16352) -Codechange: use PoolItem::GetIfValid() instead of PoolItem::IsV...
smatz
2009-05-17
(svn r16327) -Codechange: replace IsValidPoolItemID(index) by PoolItem::IsVal...
smatz
2009-05-16
(svn r16325) -Codechange: replace GetPoolItem(index) by PoolItem::Get(index)
smatz
2009-04-21
(svn r16118) -Change/cleanup: remove the hexadecimal 'in TTD the string had t...
rubidium
2009-03-13
(svn r15704) -Cleanup: remove further includes from recently split files
smatz
2009-03-13
(svn r15700) -Codechange: split Cmd* from signs.cpp to signs_cmd.cpp.
rubidium