Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-02-09 | (svn r15428) -Codechange: consistently use colour instead of having both ↵ | rubidium | |
color and colour. | |||
2009-02-03 | (svn r15326) -Fix: Old-ai-ishm when refitting vehicles. | frosch | |
2009-01-31 | (svn r15299) -Cleanup: remove many redundant includes | smatz | |
2009-01-27 | (svn r15286) -Fix: Refitting did not invalidate vehicle-colour-maps of ↵ | frosch | |
road-vehicles, ships and aircraft, as well vehicle-length of road-vehicles. | |||
2009-01-25 | (svn r15263) -Codechange: added Engine::GetCost() to remove some code ↵ | glx | |
duplication. | |||
2009-01-22 | (svn r15210) -Fix: Vehicle::GetRunningCost() was wrong for ships and aircraft | glx | |
2009-01-13 | (svn r15077) -Codechange: enumify DAYS_IN_YEAR and DAYS_IN_LEAP_YEAR | smatz | |
-Change: when computing daily running cost, divide by 365 (instead of 364). Since r12134, the rounding errors don't need this correction anymore | |||
2009-01-12 | (svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to ↵ | truebrain | |
see. NoAI is an API (a framework) to build your own AIs in. See: http://wiki.openttd.org/wiki/index.php/AI:Main_Page With many thanks to: - glx and Rubidium for their syncing, feedback and hard work - Yexo for his feedback, patches, and AIs which tested the system very deep - Morloth for his feedback and patches - TJIP for hosting a challenge which kept NoAI on track - All AI authors for testing our AI API, and all other people who helped in one way or another -Remove: all old AIs and their cheats/hacks | |||
2009-01-10 | (svn r14949) -Cleanup: pointer coding style | rubidium | |
2009-01-09 | (svn r14933) -Codechange: check the whether a pool item can be constructed ↵ | rubidium | |
instead of trying to make it and check for NULL. | |||
2009-01-04 | (svn r14835) -Change: apply the 'warn if train's income is negative' setting ↵ | smatz | |
to other vehicle types, too | |||
2008-12-28 | (svn r14754) -Codechange: get rid of _cmd_text and just pass it as ↵ | rubidium | |
(optional) parameter. | |||
2008-12-26 | (svn r14748) -Codechange: unduplicate window updating when deleting vehicles. | rubidium | |
2008-12-26 | (svn r14743) -Codechange: use INVALID_TILE to indicate station doesn't have ↵ | smatz | |
queried facility (or station/roadstop is invalid) instead of 0 (Yexo) | |||
2008-10-14 | (svn r14464) -Codechange: replace (uint)-1 with UINT_MAX (PhilSophus) | rubidium | |
2008-09-30 | (svn r14422) -Codechange: also reflect the changes of r14421 in the filenames. | rubidium | |
2008-09-30 | (svn r14421) -Codechange: rename all player variables/types to company *or* ↵ | rubidium | |
client so it is immediatelly clear which one you are working with. | |||
2008-09-24 | (svn r14395) -Fix [FS#2285]: crashes and GUI desyncs when order is ↵ | smatz | |
deleted/modified while the timetable window is open -Fix: close any dropdown and child windows in the Order and Timetable windows when selected order is deselected, deleted, ... | |||
2008-09-13 | (svn r14307) -Fix: when deleting a station, remove news items regarding it | smatz | |
2008-09-02 | (svn r14223) -Codechange: make GetSprite aware of the 4 different types of ↵ | rubidium | |
sprites: fonts, recolour, mapgen and normal sprites. | |||
2008-08-15 | (svn r14078) -Codechange: Rename *VehicleInfo::base_cost to cost_factor, ↵ | peter1138 | |
indicating what it actually is. | |||
2008-08-15 | (svn r14076) -Codechange: Merge the four start/stop commands into a single ↵ | frosch | |
CMD_START_STOP_VEHICLE. | |||
2008-07-09 | (svn r13691) -Codechange: make it easier to determine whether a command is ↵ | smatz | |
ran in the context of autoreplace or not | |||
2008-06-11 | (svn r13464) -Codechange: support NewGRF Action 0x05, type 12. | rubidium | |
2008-05-29 | (svn r13325) -Codechange: split the client-side only settings from the ↵ | rubidium | |
settings stored in the savegame so there is no need to have a duplicate copy of it for new games. | |||
2008-05-25 | (svn r13255) -Codechange: move _opt to _settings. | rubidium | |
2008-05-25 | (svn r13251) -Codechange: rename _patches to _settings as that is more logic. | rubidium | |
-Codechange: move all Settings into substructs of _settings in a way that they are logically grouped. | |||
2008-05-18 | (svn r13165) -Codechange: replace some ↵ | rubidium | |
RebuildXXXList/ResortXXXList+InvalidateWindowXXX with InvalidateWindowXXXData. | |||
2008-05-15 | (svn r13100) -Codechange: reduce the amount of parameters passed via ↵ | rubidium | |
AddNewsMessage as there is (for each news message type) a tuple of 4 parameters that is the same for all calls. | |||
2008-05-06 | (svn r12971) -Documentation: add @file in files that missed them and add ↵ | rubidium | |
something more than whitespace as description of files that don't have a description. | |||
2008-04-29 | (svn r12924) -Feature: Introducing the so called 'engine pool' which ↵ | peter1138 | |
primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist. | |||
2008-04-24 | (svn r12870) -Codechange: remove some magic numbers from u.ship.state handling | smatz | |
2008-04-23 | (svn r12855) -Codechange: do not use autoptr's for testing whether certain ↵ | rubidium | |
objects can be build, but check it directly in the pool so we do not have to call destructors in the testing phase. Stations still use the autoptr though. | |||
2008-04-21 | (svn r12824) -Codechange: Standardise routines for drawing vehicle images, ↵ | peter1138 | |
using correct types and less duplication. | |||
2008-04-21 | (svn r12818) -Codechange: make callbacks 31 and 37 behave like they do in ↵ | rubidium | |
TTDP according to frosch's survey. | |||
2008-04-20 | (svn r12804) -Codechange: move the effect vehicle handling out of vehicle.cpp | rubidium | |
2008-04-20 | (svn r12803) -Cleanup: rename SpecialVehicle to EffectVehicle to have a ↵ | rubidium | |
uniform naming of the thing instead of using both names for the same thing. | |||
2008-04-19 | (svn r12795) -Fix [FS#1938]: vehicles could break down during loading and ↵ | rubidium | |
keep loading. The intention of the break down code is not to break down when having zero speed, therefor break downs now do not happen when loading. | |||
2008-04-17 | (svn r12754) -Codechange: split depot.h into depot_map.h, depot_func.h and ↵ | rubidium | |
depot_base.h and remove quite a lot of unneeded (before this) includes of depot.h. | |||
2008-04-17 | (svn r12753) -Codechange: do not use IsDepotTypeTile() where simpler ↵ | smatz | |
function can be used | |||
2008-04-17 | (svn r12745) -Codechange: a bit of naming conventions, introduce Is*DepotTile() | smatz | |
2008-04-14 | (svn r12698) -Codechange: skip orders to stations that do not have a train ↵ | rubidium | |
part anymore, just like is done for road vehicles and ships. | |||
2008-04-11 | (svn r12658) -Codechange: unify a vast portion of the ↵ | rubidium | |
CmdSend<VehicleType>ToDepot commands. | |||
2008-04-11 | (svn r12657) -Codechange: add 'FindClosestDepot' to the vehicle class. | rubidium | |
2008-04-08 | (svn r12629) -Codechange: Split VehicleNeedsService() into ↵ | frosch | |
Vehicle::NeedsServicing() and Vehicle::NeedsAutomaticServicing(). -Fix (r11052): Disable servicing by service-interval if a vehicle has depot orders. | |||
2008-04-07 | (svn r12615) -Codechange: rename some enums related to depot orders to make ↵ | rubidium | |
it more clear that they are no loading/unloading flags. Also add more type strictness. | |||
2008-04-06 | (svn r12593) -Codechange: hide Order's flags in most of the code. | rubidium | |
2008-04-06 | (svn r12588) -Codechange: do not access the destination of an order directly. | rubidium | |
2008-04-05 | (svn r12584) -Codechange: do not access the order type directly. | rubidium | |
2008-04-05 | (svn r12578) -Codechange: merge the aircrafts ProcessOrder too into the ↵ | rubidium | |
'unified' ProcessOrder. |