Age | Commit message (Collapse) | Author |
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day to calculate running cost
-Fix [FS#1739]: vehicle profit is now counted with 8bit fract, so it is now shown properly in the vehicle details window
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switch/case at many places
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(Yorick)
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to reverse on junction tiles. (spotted by SmatZ)
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with an OnNewDay method in the Vehicle class
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constants
-Fix: refit button widget was not correctly updated
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the code at some places
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with other cases of *B_* vs *_* like VETSB_* and VETS_*.
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unneeded include from openttd.h.
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now attached to their object directly and there is
no limit to the amount of names.
-Fix: NewGRF engines could not be renamed.
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some type safety.
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of a global variable. Patch by Noldo (FS#1114).
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single location.
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needed.
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functions.
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useless includes.
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map.h).
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logical place and remove about 50% of the includes of 'functions.h'
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their respective places.
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ship was build.
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the remaining to fit with the naming style
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remaining to fit with the naming style
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remaining to fit with the naming style
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style
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speed to 0 so they won't continue at the speed where they were stopped at.
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-Fix: assertion when selling vehicles.
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depot, which would still yield money.
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goto-depot button did not make it possible to stop the vehicle at that depot.
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service a little more.
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a depot.
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didn't always update correctly) (Matthias)
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vehicle struct.
-Codechange: do not force "special" vehicles to be allocated in the low 1024 vehicle slots and non "special" vehicles in the rest of the slots.
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variables.
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variables.h to strings.h
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Tick method in the Vehicle class.
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Get(Aircraft|RoadVeh|Ship|Train)Image.
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account of vehicle group (Matthias Wolf)
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it in UpdateVehicleTimetable.
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accumulated feeder share (transfers) of individual pieces of cargo. This means that cargo isn't thrown on a big pile when it's put in a station or unloaded at a station, however the GUI does not reflect these changes yet so you will not actually see it.
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