Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-03-31 | (svn r12490) -Codechange: rename engine.h to engine_func.h and remove ↵ | rubidium | |
unneeded inclusions of engine.h and/or replace them with engine_type.h. | |||
2008-02-01 | (svn r12037) -Codechange: replace OnNewDay_(Aircraft|RoadVeh|Ship|Train) ↵ | glx | |
with an OnNewDay method in the Vehicle class | |||
2008-01-07 | (svn r11774) -Change: do not include variables.h in a header when it is not ↵ | rubidium | |
needed. | |||
2007-12-27 | (svn r11706) -Codechange: split vehicle.h and remove another bunch of ↵ | rubidium | |
useless includes. | |||
2007-12-21 | (svn r11677) -Codechange: move price and command related types/functions to ↵ | rubidium | |
their respective places. | |||
2007-08-29 | (svn r11001) -Codechange: unify the way to determine whether a vehicle is in ↵ | rubidium | |
a depot. | |||
2007-08-29 | (svn r10999) -Codechange: unify the way the running cost of a vehicle is ↵ | rubidium | |
determined. Patch by nycom. | |||
2007-08-28 | (svn r10995) -Codechange: unify the way to get the displayed maxium speed of ↵ | rubidium | |
a vehicle. Patch by nycom. | |||
2007-08-26 | (svn r10985) -Codechange: unify/remove duplicate ↵ | rubidium | |
CcClone(Aircraft|RoadVeh|Ship|Train) in favour of CcCloneVehicle. | |||
2007-08-26 | (svn r10984) -Codechange: unify the way one can get the current speed in the ↵ | rubidium | |
same forwat so we can display it. | |||
2007-08-05 | (svn r10798) -Fix [FS#1105]: virtual functions do not work in destructors :(. | rubidium | |
2007-07-24 | (svn r10673) -Cleanup: some assorted style cleanups. Primarily type* var -> ↵ | rubidium | |
type *var. | |||
2007-07-01 | (svn r10409) -Codechange: replace (Aircraft|RoadVeh|Ship|Train)_Tick with a ↵ | rubidium | |
Tick method in the Vehicle class. | |||
2007-07-01 | (svn r10408) -Codechange: make GetImage a class method of Vehicle instead of ↵ | rubidium | |
Get(Aircraft|RoadVeh|Ship|Train)Image. | |||
2007-06-01 | (svn r10009) -Codechange: Add and use Vehicle::IsPrimaryVehicle to replace ↵ | maedhros | |
individual checks depending on the vehicle type. | |||
2007-05-07 | (svn r9807) -Codechange: unify playing of sound when vehicle has been loaded ↵ | rubidium | |
and leaves the station. | |||
2007-05-02 | (svn r9765) -Codechange: constify some class functions. | rubidium | |
2007-05-02 | (svn r9764) -Codechange: replace some lookup tables by functions. | rubidium | |
2007-05-01 | (svn r9760) -Codechange: remove the need for saving some vehicle variables. | rubidium | |
2007-04-29 | (svn r9755) -Codechange: refactor some more of the begin loading stuff. | rubidium | |
2007-04-29 | (svn r9754) -Codechange: make classes for all vehicle types, so we can make ↵ | rubidium | |
nicer/better maintainable code, i.e. virtual methods instead of switches. | |||
2007-04-04 | (svn r9556) -Documentation: doxygen and comment-style changes. 'R', 'S'.. ↵ | belugas | |
The end of the preliminary work is near | |||
2007-03-08 | (svn r9068) -Codechange: capitalize the VEH_Train etc. enums to match the ↵ | rubidium | |
coding style (and rest of the code). | |||
2007-02-10 | (svn r8661) -Fix: [depot windows] Enlarge the blocks in the depot window if ↵ | bjarni | |
a sprite is too big to fit (ships and aircraft only) -Codechange: depot windows default now makes a 1x1 matrix and resize the window by block size*number of blocks This will make less vehicle type specific code and easier to read resizing based on sprite sizes | |||
2007-01-22 | (svn r8335) -Feature: the build ship window is now also resizable ↵ | bjarni | |
horizontally and contains sorting options -Codechange: the build ship window is merged into build_vehicle_gui.cpp | |||
2007-01-02 | (svn r7759) -Merge: makefile rewrite. This merge features: | rubidium | |
- A proper ./configure, so everything needs to be configured only once, not for every make. - Usage of makedepend when available. This greatly reduces the time needed for generating the dependencies. - A generator for all project files. There is a single file with sources, which is used to generate Makefiles and the project files for MSVC. - Proper support for OSX universal binaries. - Object files for non-MSVC compiles are also placed in separate directories, making is faster to switch between debug and release compiles and it does not touch the directory with the source files. - Functionality to make a bundle of all needed files for for example a nightly or distribution of a binary with all needed GRFs and language files. Note: as this merge moves almost all files, it is recommended to make a backup of your working copy before updating your working copy. |